icon method
Implementation
void icon(
String type,
String value,
) {
final tmp1 = type;
final tmp5 = value;
var tmp0 = 0;
var tmp2 = 0;
var tmp3 = 0;
var tmp4 = 0;
var tmp6 = 0;
var tmp7 = 0;
var tmp8 = 0;
tmp0 = _box.borrow();
final tmp1_0 = utf8.encode(tmp1);
tmp3 = tmp1_0.length;
final ffi.Pointer<ffi.Uint8> tmp2_0 = _api.__allocate(tmp3 * 1, 1);
final Uint8List tmp2_1 = tmp2_0.asTypedList(tmp3);
tmp2_1.setAll(0, tmp1_0);
tmp2 = tmp2_0.address;
tmp4 = tmp3;
final tmp5_0 = utf8.encode(tmp5);
tmp7 = tmp5_0.length;
final ffi.Pointer<ffi.Uint8> tmp6_0 = _api.__allocate(tmp7 * 1, 1);
final Uint8List tmp6_1 = tmp6_0.asTypedList(tmp7);
tmp6_1.setAll(0, tmp5_0);
tmp6 = tmp6_0.address;
tmp8 = tmp7;
_api._displayBuilderIcon(
tmp0,
tmp2,
tmp3,
tmp4,
tmp6,
tmp7,
tmp8,
);
return;
}