pub fn transition_tree<'life0, 'life1, 'async_recursion>(
store: &'life0 Store,
parents: Vec<String>,
model: &'life1 AnyActerModel,
) -> Pin<Box<dyn Future<Output = Result<Vec<AnyActerModel>>> + Send + 'async_recursion>>where
'life0: 'async_recursion,
'life1: 'async_recursion,