pub type InitialRoomCreateEvent = InitialStateEvent<RoomCreateEventContent>;Expand description
An m.room.create event for creating a room.
Aliased Type§
struct InitialRoomCreateEvent {
pub content: RoomCreateEventContent,
pub state_key: EmptyStateKey,
}Fields§
§content: RoomCreateEventContentData specific to the event type.
state_key: EmptyStateKeyA unique key which defines the overwriting semantics for this piece of room state.
This is often an empty string, but some events send a UserId to show which user the event
affects.
Defaults to the empty string.