pub type InitialRoomMemberEvent = InitialStateEvent<RoomMemberEventContent>;
Expand description
An m.room.member
event for creating a room.
Aliased Type§
struct InitialRoomMemberEvent {
pub content: RoomMemberEventContent,
pub state_key: OwnedUserId,
}
Fields§
§content: RoomMemberEventContent
Data specific to the event type.
state_key: OwnedUserId
A unique key which defines the overwriting semantics for this piece of room state.
This is often an empty string, but some events send a UserId
to show which user the event
affects.
Defaults to the empty string.