pub type InitialRoomTombstoneEvent = InitialStateEvent<RoomTombstoneEventContent>;Expand description
An m.room.tombstone event for creating a room.
Aliased Type§
struct InitialRoomTombstoneEvent {
pub content: RoomTombstoneEventContent,
pub state_key: EmptyStateKey,
}Fields§
§content: RoomTombstoneEventContentData specific to the event type.
state_key: EmptyStateKeyA unique key which defines the overwriting semantics for this piece of room state.
This is often an empty string, but some events send a UserId to show which user the event
affects.
Defaults to the empty string.