pub type InitialSpaceChildEvent = InitialStateEvent<SpaceChildEventContent>;
Expand description
An m.space.child
event for creating a room.
Aliased Type§
struct InitialSpaceChildEvent {
pub content: SpaceChildEventContent,
pub state_key: OwnedRoomId,
}
Fields§
§content: SpaceChildEventContent
Data specific to the event type.
state_key: OwnedRoomId
A unique key which defines the overwriting semantics for this piece of room state.
This is often an empty string, but some events send a UserId
to show which user the event
affects.
Defaults to the empty string.