matrix_sdk_base/store/
mod.rs

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// Copyright 2021 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

//! The state store holds the overall state for rooms, users and their
//! profiles and their timelines. It is an overall cache for faster access
//! and convenience- accessible through `Store`.
//!
//! Implementing the `StateStore` trait, you can plug any storage backend
//! into the store for the actual storage. By default this brings an in-memory
//! store.

use std::{
    collections::{BTreeMap, BTreeSet, HashMap},
    fmt,
    ops::Deref,
    result::Result as StdResult,
    str::Utf8Error,
    sync::{Arc, RwLock as StdRwLock},
};

use eyeball_im::{Vector, VectorDiff};
use futures_util::Stream;
use once_cell::sync::OnceCell;

#[cfg(any(test, feature = "testing"))]
#[macro_use]
pub mod integration_tests;
mod observable_map;
mod traits;

#[cfg(feature = "e2e-encryption")]
use matrix_sdk_crypto::store::{DynCryptoStore, IntoCryptoStore};
pub use matrix_sdk_store_encryption::Error as StoreEncryptionError;
use observable_map::ObservableMap;
use ruma::{
    events::{
        presence::PresenceEvent,
        receipt::ReceiptEventContent,
        room::{member::StrippedRoomMemberEvent, redaction::SyncRoomRedactionEvent},
        AnyGlobalAccountDataEvent, AnyRoomAccountDataEvent, AnyStrippedStateEvent,
        AnySyncStateEvent, GlobalAccountDataEventType, RoomAccountDataEventType, StateEventType,
    },
    serde::Raw,
    EventId, OwnedEventId, OwnedRoomId, OwnedUserId, RoomId, UserId,
};
use tokio::sync::{broadcast, Mutex, RwLock};
use tracing::warn;

use crate::{
    deserialized_responses::DisplayName,
    event_cache::store as event_cache_store,
    rooms::{normal::RoomInfoNotableUpdate, RoomInfo, RoomState},
    MinimalRoomMemberEvent, Room, RoomStateFilter, SessionMeta,
};

pub(crate) mod ambiguity_map;
mod memory_store;
pub mod migration_helpers;
mod send_queue;

#[cfg(any(test, feature = "testing"))]
pub use self::integration_tests::StateStoreIntegrationTests;
pub use self::{
    memory_store::MemoryStore,
    send_queue::{
        ChildTransactionId, DependentQueuedRequest, DependentQueuedRequestKind,
        FinishUploadThumbnailInfo, QueueWedgeError, QueuedRequest, QueuedRequestKind,
        SentMediaInfo, SentRequestKey, SerializableEventContent,
    },
    traits::{
        ComposerDraft, ComposerDraftType, DynStateStore, IntoStateStore, ServerCapabilities,
        StateStore, StateStoreDataKey, StateStoreDataValue, StateStoreExt,
    },
};

/// State store specific error type.
#[derive(Debug, thiserror::Error)]
pub enum StoreError {
    /// An error happened in the underlying database backend.
    #[error(transparent)]
    Backend(Box<dyn std::error::Error + Send + Sync>),
    /// An error happened while serializing or deserializing some data.
    #[error(transparent)]
    Json(#[from] serde_json::Error),
    /// An error happened while deserializing a Matrix identifier, e.g. an user
    /// id.
    #[error(transparent)]
    Identifier(#[from] ruma::IdParseError),
    /// The store is locked with a passphrase and an incorrect passphrase was
    /// given.
    #[error("The store failed to be unlocked")]
    StoreLocked,
    /// An unencrypted store was tried to be unlocked with a passphrase.
    #[error("The store is not encrypted but was tried to be opened with a passphrase")]
    UnencryptedStore,
    /// The store failed to encrypt or decrypt some data.
    #[error("Error encrypting or decrypting data from the store: {0}")]
    Encryption(#[from] StoreEncryptionError),

    /// The store failed to encode or decode some data.
    #[error("Error encoding or decoding data from the store: {0}")]
    Codec(#[from] Utf8Error),

    /// The database format has changed in a backwards incompatible way.
    #[error(
        "The database format changed in an incompatible way, current \
        version: {0}, latest version: {1}"
    )]
    UnsupportedDatabaseVersion(usize, usize),
    /// Redacting an event in the store has failed.
    ///
    /// This should never happen.
    #[error("Redaction failed: {0}")]
    Redaction(#[source] ruma::canonical_json::RedactionError),
}

impl StoreError {
    /// Create a new [`Backend`][Self::Backend] error.
    ///
    /// Shorthand for `StoreError::Backend(Box::new(error))`.
    #[inline]
    pub fn backend<E>(error: E) -> Self
    where
        E: std::error::Error + Send + Sync + 'static,
    {
        Self::Backend(Box::new(error))
    }
}

/// A `StateStore` specific result type.
pub type Result<T, E = StoreError> = std::result::Result<T, E>;

/// A state store wrapper for the SDK.
///
/// This adds additional higher level store functionality on top of a
/// `StateStore` implementation.
#[derive(Clone)]
pub(crate) struct Store {
    pub(super) inner: Arc<DynStateStore>,
    session_meta: Arc<OnceCell<SessionMeta>>,
    /// The current sync token that should be used for the next sync call.
    pub(super) sync_token: Arc<RwLock<Option<String>>>,
    /// All rooms the store knows about.
    rooms: Arc<StdRwLock<ObservableMap<OwnedRoomId, Room>>>,
    /// A lock to synchronize access to the store, such that data by the sync is
    /// never overwritten.
    sync_lock: Arc<Mutex<()>>,
}

impl Store {
    /// Create a new store, wrapping the given `StateStore`
    pub fn new(inner: Arc<DynStateStore>) -> Self {
        Self {
            inner,
            session_meta: Default::default(),
            sync_token: Default::default(),
            rooms: Arc::new(StdRwLock::new(ObservableMap::new())),
            sync_lock: Default::default(),
        }
    }

    /// Get access to the syncing lock.
    pub fn sync_lock(&self) -> &Mutex<()> {
        &self.sync_lock
    }

    /// Load the room infos from the inner `StateStore`.
    ///
    /// Applies migrations to the room infos if needed.
    async fn load_room_infos(&self) -> Result<Vec<RoomInfo>> {
        let mut room_infos = self.inner.get_room_infos().await?;
        let mut migrated_room_infos = Vec::with_capacity(room_infos.len());

        for room_info in room_infos.iter_mut() {
            if room_info.apply_migrations(self.inner.clone()).await {
                migrated_room_infos.push(room_info.clone());
            }
        }

        if !migrated_room_infos.is_empty() {
            let changes = StateChanges {
                room_infos: migrated_room_infos
                    .into_iter()
                    .map(|room_info| (room_info.room_id.clone(), room_info))
                    .collect(),
                ..Default::default()
            };

            if let Err(error) = self.inner.save_changes(&changes).await {
                warn!("Failed to save migrated room infos: {error}");
            }
        }

        Ok(room_infos)
    }

    /// Set the meta of the session.
    ///
    /// Restores the state of this `Store` from the given `SessionMeta` and the
    /// inner `StateStore`.
    ///
    /// This method panics if it is called twice.
    pub async fn set_session_meta(
        &self,
        session_meta: SessionMeta,
        room_info_notable_update_sender: &broadcast::Sender<RoomInfoNotableUpdate>,
    ) -> Result<()> {
        {
            let room_infos = self.load_room_infos().await?;

            let mut rooms = self.rooms.write().unwrap();

            for room_info in room_infos {
                let new_room = Room::restore(
                    &session_meta.user_id,
                    self.inner.clone(),
                    room_info,
                    room_info_notable_update_sender.clone(),
                );
                let new_room_id = new_room.room_id().to_owned();

                rooms.insert(new_room_id, new_room);
            }
        }

        let token =
            self.get_kv_data(StateStoreDataKey::SyncToken).await?.and_then(|s| s.into_sync_token());
        *self.sync_token.write().await = token;

        self.session_meta.set(session_meta).expect("Session Meta was already set");

        Ok(())
    }

    /// The current [`SessionMeta`] containing our user ID and device ID.
    pub fn session_meta(&self) -> Option<&SessionMeta> {
        self.session_meta.get()
    }

    /// Get all the rooms this store knows about.
    pub fn rooms(&self) -> Vec<Room> {
        self.rooms.read().unwrap().iter().cloned().collect()
    }

    /// Get all the rooms this store knows about, filtered by state.
    pub fn rooms_filtered(&self, filter: RoomStateFilter) -> Vec<Room> {
        self.rooms
            .read()
            .unwrap()
            .iter()
            .filter(|room| filter.matches(room.state()))
            .cloned()
            .collect()
    }

    /// Get a stream of all the rooms changes, in addition to the existing
    /// rooms.
    pub fn rooms_stream(&self) -> (Vector<Room>, impl Stream<Item = Vec<VectorDiff<Room>>>) {
        self.rooms.read().unwrap().stream()
    }

    /// Get the room with the given room id.
    pub fn room(&self, room_id: &RoomId) -> Option<Room> {
        self.rooms.read().unwrap().get(room_id).cloned()
    }

    /// Check if a room exists.
    #[cfg(feature = "experimental-sliding-sync")]
    pub(crate) fn room_exists(&self, room_id: &RoomId) -> bool {
        self.rooms.read().unwrap().get(room_id).is_some()
    }

    /// Lookup the `Room` for the given `RoomId`, or create one, if it didn't
    /// exist yet in the store
    pub fn get_or_create_room(
        &self,
        room_id: &RoomId,
        room_type: RoomState,
        room_info_notable_update_sender: broadcast::Sender<RoomInfoNotableUpdate>,
    ) -> Room {
        let user_id =
            &self.session_meta.get().expect("Creating room while not being logged in").user_id;

        self.rooms
            .write()
            .unwrap()
            .get_or_create(room_id, || {
                Room::new(
                    user_id,
                    self.inner.clone(),
                    room_id,
                    room_type,
                    room_info_notable_update_sender,
                )
            })
            .clone()
    }

    /// Forget the room with the given room ID.
    ///
    /// # Arguments
    ///
    /// * `room_id` - The id of the room that should be forgotten.
    pub(crate) async fn forget_room(&self, room_id: &RoomId) -> Result<()> {
        self.inner.remove_room(room_id).await?;
        self.rooms.write().unwrap().remove(room_id);
        Ok(())
    }
}

#[cfg(not(tarpaulin_include))]
impl fmt::Debug for Store {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        f.debug_struct("Store")
            .field("inner", &self.inner)
            .field("session_meta", &self.session_meta)
            .field("sync_token", &self.sync_token)
            .field("rooms", &self.rooms)
            .finish_non_exhaustive()
    }
}

impl Deref for Store {
    type Target = DynStateStore;

    fn deref(&self) -> &Self::Target {
        self.inner.deref()
    }
}

/// Store state changes and pass them to the StateStore.
#[derive(Clone, Debug, Default)]
pub struct StateChanges {
    /// The sync token that relates to this update.
    pub sync_token: Option<String>,
    /// A mapping of event type string to `AnyBasicEvent`.
    pub account_data: BTreeMap<GlobalAccountDataEventType, Raw<AnyGlobalAccountDataEvent>>,
    /// A mapping of `UserId` to `PresenceEvent`.
    pub presence: BTreeMap<OwnedUserId, Raw<PresenceEvent>>,

    /// A mapping of `RoomId` to a map of users and their
    /// `MinimalRoomMemberEvent`.
    pub profiles: BTreeMap<OwnedRoomId, BTreeMap<OwnedUserId, MinimalRoomMemberEvent>>,

    /// A mapping of room profiles to delete.
    ///
    /// These are deleted *before* other room profiles are inserted.
    pub profiles_to_delete: BTreeMap<OwnedRoomId, Vec<OwnedUserId>>,

    /// A mapping of `RoomId` to a map of event type string to a state key and
    /// `AnySyncStateEvent`.
    pub state:
        BTreeMap<OwnedRoomId, BTreeMap<StateEventType, BTreeMap<String, Raw<AnySyncStateEvent>>>>,
    /// A mapping of `RoomId` to a map of event type string to `AnyBasicEvent`.
    pub room_account_data:
        BTreeMap<OwnedRoomId, BTreeMap<RoomAccountDataEventType, Raw<AnyRoomAccountDataEvent>>>,

    /// A map of `OwnedRoomId` to `RoomInfo`.
    pub room_infos: BTreeMap<OwnedRoomId, RoomInfo>,

    /// A map of `RoomId` to `ReceiptEventContent`.
    pub receipts: BTreeMap<OwnedRoomId, ReceiptEventContent>,

    /// A map of `RoomId` to maps of `OwnedEventId` to be redacted by
    /// `SyncRoomRedactionEvent`.
    pub redactions: BTreeMap<OwnedRoomId, BTreeMap<OwnedEventId, Raw<SyncRoomRedactionEvent>>>,

    /// A mapping of `RoomId` to a map of event type to a map of state key to
    /// `AnyStrippedStateEvent`.
    pub stripped_state: BTreeMap<
        OwnedRoomId,
        BTreeMap<StateEventType, BTreeMap<String, Raw<AnyStrippedStateEvent>>>,
    >,

    /// A map from room id to a map of a display name and a set of user ids that
    /// share that display name in the given room.
    pub ambiguity_maps: BTreeMap<OwnedRoomId, HashMap<DisplayName, BTreeSet<OwnedUserId>>>,
}

impl StateChanges {
    /// Create a new `StateChanges` struct with the given sync_token.
    pub fn new(sync_token: String) -> Self {
        Self { sync_token: Some(sync_token), ..Default::default() }
    }

    /// Update the `StateChanges` struct with the given `PresenceEvent`.
    pub fn add_presence_event(&mut self, event: PresenceEvent, raw_event: Raw<PresenceEvent>) {
        self.presence.insert(event.sender, raw_event);
    }

    /// Update the `StateChanges` struct with the given `RoomInfo`.
    pub fn add_room(&mut self, room: RoomInfo) {
        self.room_infos.insert(room.room_id.clone(), room);
    }

    /// Update the `StateChanges` struct with the given room with a new
    /// `AnyBasicEvent`.
    pub fn add_room_account_data(
        &mut self,
        room_id: &RoomId,
        event: AnyRoomAccountDataEvent,
        raw_event: Raw<AnyRoomAccountDataEvent>,
    ) {
        self.room_account_data
            .entry(room_id.to_owned())
            .or_default()
            .insert(event.event_type(), raw_event);
    }

    /// Update the `StateChanges` struct with the given room with a new
    /// `StrippedMemberEvent`.
    pub fn add_stripped_member(
        &mut self,
        room_id: &RoomId,
        user_id: &UserId,
        event: Raw<StrippedRoomMemberEvent>,
    ) {
        self.stripped_state
            .entry(room_id.to_owned())
            .or_default()
            .entry(StateEventType::RoomMember)
            .or_default()
            .insert(user_id.into(), event.cast());
    }

    /// Update the `StateChanges` struct with the given room with a new
    /// `AnySyncStateEvent`.
    pub fn add_state_event(
        &mut self,
        room_id: &RoomId,
        event: AnySyncStateEvent,
        raw_event: Raw<AnySyncStateEvent>,
    ) {
        self.state
            .entry(room_id.to_owned())
            .or_default()
            .entry(event.event_type())
            .or_default()
            .insert(event.state_key().to_owned(), raw_event);
    }

    /// Redact an event in the room
    pub fn add_redaction(
        &mut self,
        room_id: &RoomId,
        redacted_event_id: &EventId,
        redaction: Raw<SyncRoomRedactionEvent>,
    ) {
        self.redactions
            .entry(room_id.to_owned())
            .or_default()
            .insert(redacted_event_id.to_owned(), redaction);
    }

    /// Update the `StateChanges` struct with the given room with a new
    /// `Receipts`.
    pub fn add_receipts(&mut self, room_id: &RoomId, event: ReceiptEventContent) {
        self.receipts.insert(room_id.to_owned(), event);
    }
}

/// Configuration for the various stores.
///
/// By default, this always includes a state store and an event cache store.
/// When the `e2e-encryption` feature is enabled, this also includes a crypto
/// store.
///
/// # Examples
///
/// ```
/// # use matrix_sdk_base::store::StoreConfig;
///
/// let store_config =
///     StoreConfig::new("cross-process-store-locks-holder-name".to_owned());
/// ```
#[derive(Clone)]
pub struct StoreConfig {
    #[cfg(feature = "e2e-encryption")]
    pub(crate) crypto_store: Arc<DynCryptoStore>,
    pub(crate) state_store: Arc<DynStateStore>,
    pub(crate) event_cache_store: event_cache_store::EventCacheStoreLock,
    cross_process_store_locks_holder_name: String,
}

#[cfg(not(tarpaulin_include))]
impl fmt::Debug for StoreConfig {
    fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> StdResult<(), fmt::Error> {
        fmt.debug_struct("StoreConfig").finish()
    }
}

impl StoreConfig {
    /// Create a new default `StoreConfig`.
    ///
    /// To learn more about `cross_process_store_locks_holder_name`, please read
    /// [`CrossProcessStoreLock::new`](matrix_sdk_common::store_locks::CrossProcessStoreLock::new).
    #[must_use]
    pub fn new(cross_process_store_locks_holder_name: String) -> Self {
        Self {
            #[cfg(feature = "e2e-encryption")]
            crypto_store: matrix_sdk_crypto::store::MemoryStore::new().into_crypto_store(),
            state_store: Arc::new(MemoryStore::new()),
            event_cache_store: event_cache_store::EventCacheStoreLock::new(
                event_cache_store::MemoryStore::new(),
                cross_process_store_locks_holder_name.clone(),
            ),
            cross_process_store_locks_holder_name,
        }
    }

    /// Set a custom implementation of a `CryptoStore`.
    ///
    /// The crypto store must be opened before being set.
    #[cfg(feature = "e2e-encryption")]
    pub fn crypto_store(mut self, store: impl IntoCryptoStore) -> Self {
        self.crypto_store = store.into_crypto_store();
        self
    }

    /// Set a custom implementation of a `StateStore`.
    pub fn state_store(mut self, store: impl IntoStateStore) -> Self {
        self.state_store = store.into_state_store();
        self
    }

    /// Set a custom implementation of an `EventCacheStore`.
    pub fn event_cache_store<S>(mut self, event_cache_store: S) -> Self
    where
        S: event_cache_store::IntoEventCacheStore,
    {
        self.event_cache_store = event_cache_store::EventCacheStoreLock::new(
            event_cache_store,
            self.cross_process_store_locks_holder_name.clone(),
        );
        self
    }
}