matrix_sdk_ui/timeline/subscriber.rs
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// Copyright 2025 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
use std::{
pin::Pin,
sync::Arc,
task::{Context, Poll},
};
use eyeball::Subscriber;
use eyeball_im::{VectorDiff, VectorSubscriberBatchedStream};
use eyeball_im_util::vector::{Skip, VectorObserverExt};
use futures_core::Stream;
use imbl::Vector;
use pin_project_lite::pin_project;
use super::{controller::ObservableItems, item::TimelineItem, TimelineDropHandle};
pin_project! {
/// A stream that wraps a [`TimelineDropHandle`] so that the `Timeline`
/// isn't dropped until the `Stream` is dropped.
pub(super) struct TimelineWithDropHandle<S> {
#[pin]
inner: S,
drop_handle: Arc<TimelineDropHandle>,
}
}
impl<S> TimelineWithDropHandle<S> {
/// Create a new [`WithTimelineDropHandle`].
pub(super) fn new(inner: S, drop_handle: Arc<TimelineDropHandle>) -> Self {
Self { inner, drop_handle }
}
}
impl<S> Stream for TimelineWithDropHandle<S>
where
S: Stream,
{
type Item = S::Item;
fn poll_next(self: Pin<&mut Self>, context: &mut Context<'_>) -> Poll<Option<Self::Item>> {
self.project().inner.poll_next(context)
}
}
pin_project! {
/// A type that creates a proper `Timeline` subscriber.
///
/// This type implements [`Stream`], so that it's entirely transparent for
/// all consumers expecting an `impl Stream`.
///
/// This `Stream` pipes `VectorDiff`s from [`ObservableItems`] into a batched
/// stream ([`VectorSubscriberBatchedStream`]), and then applies a skip
/// higher-order stream ([`Skip`]).
///
/// `Skip` works by skipping the first _n_ values, where _n_ is referred
/// as `count`. Here, this `count` value is defined by a `Stream<Item =
/// usize>` (see [`Skip::dynamic_skip_with_initial_count`]). Everytime
/// the `count` stream produces a value, `Skip` adjusts its output.
/// `count` is managed by [`SkipCount`][skip::SkipCount], and is hold in
/// `TimelineMetadata::subscriber_skip_count`.
pub(super) struct TimelineSubscriber {
#[pin]
inner: Skip<VectorSubscriberBatchedStream<Arc<TimelineItem>>, Subscriber<usize>>,
}
}
impl TimelineSubscriber {
/// Creates a [`TimelineSubscriber`], in addition to the initial values of
/// the subscriber.
pub(super) fn new(
observable_items: &ObservableItems,
observable_skip_count: &skip::SkipCount,
) -> (Vector<Arc<TimelineItem>>, Self) {
let (initial_values, stream) = observable_items
.subscribe()
.into_values_and_batched_stream()
.dynamic_skip_with_initial_count(
// The `SkipCount` value may have been modified before the subscriber is
// created. Let's use the current value instead of hardcoding it to 0.
observable_skip_count.get(),
observable_skip_count.subscribe(),
);
(initial_values, Self { inner: stream })
}
}
impl Stream for TimelineSubscriber {
type Item = Vec<VectorDiff<Arc<TimelineItem>>>;
fn poll_next(self: Pin<&mut Self>, context: &mut Context<'_>) -> Poll<Option<Self::Item>> {
self.project().inner.poll_next(context)
}
}
pub mod skip {
use eyeball::{SharedObservable, Subscriber};
use super::super::controller::TimelineFocusKind;
const MAXIMUM_NUMBER_OF_INITIAL_ITEMS: usize = 20;
/// `SkipCount` helps to manage the `count` value used by the [`Skip`]
/// higher-order stream used by the [`TimelineSubscriber`]. See its
/// documentation to learn more.
///
/// [`Skip`]: eyeball_im_util::vector::Skip
/// [`TimelineSubscriber`]: super::TimelineSubscriber
#[derive(Clone, Debug)]
pub struct SkipCount {
count: SharedObservable<usize>,
}
impl SkipCount {
/// Create a [`SkipCount`] with a default `count` value set to 0.
pub fn new() -> Self {
Self { count: SharedObservable::new(0) }
}
/// Compute the `count` value for [the `Skip` higher-order
/// stream][`Skip`].
///
/// This is useful when new items are inserted, removed and so on.
///
/// [`Skip`]: eyeball_im_util::vector::Skip
pub fn compute_next(
&self,
previous_number_of_items: usize,
next_number_of_items: usize,
) -> usize {
let current_count = self.count.get();
// Initial states: no items are present.
if previous_number_of_items == 0 {
// Adjust the count to provide a maximum number of initial items. We want to
// skip the first items until we get a certain number of items to display.
//
// | `next_number_of_items` | `MAX…` | output | will display |
// |------------------------|--------|--------|--------------|
// | 60 | 20 | 40 | 20 items |
// | 10 | 20 | 0 | 10 items |
// | 0 | 20 | 0 | 0 item |
//
next_number_of_items.saturating_sub(MAXIMUM_NUMBER_OF_INITIAL_ITEMS)
}
// Not the initial state: there are items.
else {
// There are less items than before. Shift to the left `count` by the difference
// between `previous_number_of_items` and `next_number_of_items` to keep the
// same number of items in the stream as much as possible.
//
// This is not a backwards pagination, it cannot “go below 0”, however this is
// necessary to handle the case where the timeline is cleared and
// the number of items becomes 0 for example.
if next_number_of_items < previous_number_of_items {
current_count.saturating_sub(previous_number_of_items - next_number_of_items)
}
// Return `current_count` with no modification, we don't want to adjust the
// count, we want to see all initial items and new items.
else {
current_count
}
}
}
/// Compute the `count` value for [the `Skip` higher-order
/// stream][`Skip`] when a backwards pagination is happening.
///
/// It returns the new value for `count` in addition to
/// `Some(number_of_items)` to fulfill the page up to `page_size`,
/// `None` otherwise. For example, assuming a `page_size` of 15,
/// if the `count` moves from 10 to 0, then 10 new items will
/// appear in the stream, but 5 are missing because they aren't
/// present in the stream: the stream has reached its beginning:
/// `Some(5)` will be returned. This is useful
/// for the pagination mechanism to fill the timeline with more items,
/// either from a storage, or from the network.
///
/// [`Skip`]: eyeball_im_util::vector::Skip
pub fn compute_next_when_paginating_backwards(
&self,
page_size: usize,
) -> (usize, Option<usize>) {
let current_count = self.count.get();
// We skip the values from the start of the timeline; paginating backwards means
// we have to reduce the count until reaching 0.
//
// | `current_count` | `page_size` | output |
// |-----------------|-------------|----------------|
// | 50 | 20 | (30, None) |
// | 30 | 20 | (10, None) |
// | 10 | 20 | (0, Some(10)) |
// | 0 | 20 | (0, Some(20)) |
// ^ ^^^^^^^^
// | |
// | it needs 20 items to fulfill the
// | page size
// count becomes 0
//
if current_count >= page_size {
(current_count - page_size, None)
} else {
(0, Some(page_size - current_count))
}
}
/// Compute the `count` value for [the `Skip` higher-order
/// stream][`Skip`] when a forwards pagination is happening.
///
/// The `page_size` is present to mimic the
/// [`compute_count_when_paginating_backwards`] function but it is
/// actually useless for the current implementation.
///
/// [`Skip`]: eyeball_im_util::vector::Skip
#[allow(unused)] // this is not used yet because only a live timeline is using it, but as soon as
// other kind of timelines will use it, we would need it, it's better to have
// this in case of; everything is tested, the logic is made more robust.
pub fn compute_next_when_paginating_forwards(&self, _page_size: usize) -> usize {
// Nothing to do, the count remains unchanged as we skip the first values, not
// the last values; paginating forwards will add items at the end, not at the
// start of the timeline.
self.count.get()
}
/// Get the current count value.
pub fn get(&self) -> usize {
self.count.get()
}
/// Subscribe to updates of the count value.
pub fn subscribe(&self) -> Subscriber<usize> {
self.count.subscribe()
}
/// Update the skip count if and only if the timeline has a live focus
/// ([`TimelineFocusKind::Live`]).
pub fn update(&self, count: usize, focus_kind: &TimelineFocusKind) {
if matches!(focus_kind, TimelineFocusKind::Live) {
self.count.set_if_not_eq(count);
}
}
}
#[cfg(test)]
mod tests {
use super::SkipCount;
#[test]
fn test_compute_count_from_underflowing_initial_states() {
let skip_count = SkipCount::new();
// Initial state with too few new items. None is skipped.
let previous_number_of_items = 0;
let next_number_of_items = previous_number_of_items + 10;
let count = skip_count.compute_next(previous_number_of_items, next_number_of_items);
assert_eq!(count, 0);
skip_count.count.set(count);
// Add 5 new items. The count stays at 0 because we don't want to skip the
// previous items.
let previous_number_of_items = next_number_of_items;
let next_number_of_items = previous_number_of_items + 5;
let count = skip_count.compute_next(previous_number_of_items, next_number_of_items);
assert_eq!(count, 0);
skip_count.count.set(count);
// Add 20 new items. The count stays at 0 because we don't want to
// skip the previous items.
let previous_number_of_items = next_number_of_items;
let next_number_of_items = previous_number_of_items + 20;
let count = skip_count.compute_next(previous_number_of_items, next_number_of_items);
assert_eq!(count, 0);
skip_count.count.set(count);
// Remove a certain number of items. The count stays at 0 because it was
// previously 0, no items are skipped, nothing to adjust.
let previous_number_of_items = next_number_of_items;
let next_number_of_items = previous_number_of_items - 4;
let count = skip_count.compute_next(previous_number_of_items, next_number_of_items);
assert_eq!(count, 0);
skip_count.count.set(count);
// Remove all items. The count goes to 0 (regardless it was 0 before).
let previous_number_of_items = next_number_of_items;
let next_number_of_items = 0;
let count = skip_count.compute_next(previous_number_of_items, next_number_of_items);
assert_eq!(count, 0);
}
#[test]
fn test_compute_count_from_overflowing_initial_states() {
let skip_count = SkipCount::new();
// Initial state with too much new items. Some are skipped.
let previous_number_of_items = 0;
let next_number_of_items = previous_number_of_items + 30;
let count = skip_count.compute_next(previous_number_of_items, next_number_of_items);
assert_eq!(count, 10);
skip_count.count.set(count);
// Add 5 new items. The count stays at 10 because we don't want to skip the
// previous items.
let previous_number_of_items = next_number_of_items;
let next_number_of_items = previous_number_of_items + 5;
let count = skip_count.compute_next(previous_number_of_items, next_number_of_items);
assert_eq!(count, 10);
skip_count.count.set(count);
// Add 20 new items. The count stays at 10 because we don't want to
// skip the previous items.
let previous_number_of_items = next_number_of_items;
let next_number_of_items = previous_number_of_items + 20;
let count = skip_count.compute_next(previous_number_of_items, next_number_of_items);
assert_eq!(count, 10);
skip_count.count.set(count);
// Remove a certain number of items. The count is reduced by 5 so that the same
// number of items are presented.
let previous_number_of_items = next_number_of_items;
let next_number_of_items = previous_number_of_items - 4;
let count = skip_count.compute_next(previous_number_of_items, next_number_of_items);
assert_eq!(count, 6);
skip_count.count.set(count);
// Remove all items. The count goes to 0 (regardless it was 6 before).
let previous_number_of_items = next_number_of_items;
let next_number_of_items = 0;
let count = skip_count.compute_next(previous_number_of_items, next_number_of_items);
assert_eq!(count, 0);
}
#[test]
fn test_compute_count_when_paginating_backwards_from_underflowing_initial_states() {
let skip_count = SkipCount::new();
// Initial state with too few new items. None is skipped.
let previous_number_of_items = 0;
let next_number_of_items = previous_number_of_items + 10;
let count = skip_count.compute_next(previous_number_of_items, next_number_of_items);
assert_eq!(count, 0);
skip_count.count.set(count);
// Add 30 new items. The count stays at 0 because we don't want to skip the
// previous items.
let previous_number_of_items = next_number_of_items;
let next_number_of_items = previous_number_of_items + 30;
let count = skip_count.compute_next(previous_number_of_items, next_number_of_items);
assert_eq!(count, 0);
skip_count.count.set(count);
let page_size = 20;
// Paginate backwards.
let (count, needs) = skip_count.compute_next_when_paginating_backwards(page_size);
assert_eq!(count, 0);
assert_eq!(needs, Some(20));
}
#[test]
fn test_compute_count_when_paginating_backwards_from_overflowing_initial_states() {
let skip_count = SkipCount::new();
// Initial state with too much new items. Some are skipped.
let previous_number_of_items = 0;
let next_number_of_items = previous_number_of_items + 50;
let count = skip_count.compute_next(previous_number_of_items, next_number_of_items);
assert_eq!(count, 30);
skip_count.count.set(count);
// Add 30 new items. The count stays at 30 because we don't want to
// skip the previous items.
let previous_number_of_items = next_number_of_items;
let next_number_of_items = previous_number_of_items + 30;
let count = skip_count.compute_next(previous_number_of_items, next_number_of_items);
assert_eq!(count, 30);
skip_count.count.set(count);
let page_size = 20;
// Paginate backwards. The count shifts by `page_size`, and the page is full.
let (count, needs) = skip_count.compute_next_when_paginating_backwards(page_size);
assert_eq!(count, 10);
assert_eq!(needs, None);
skip_count.count.set(count);
// Paginate backwards. The count shifts by `page_size` but reaches 0 before the
// page becomes full. It needs 10 more items to fulfill the page.
let (count, needs) = skip_count.compute_next_when_paginating_backwards(page_size);
assert_eq!(count, 0);
assert_eq!(needs, Some(10));
}
#[test]
fn test_compute_count_when_paginating_forwards_from_underflowing_initial_states() {
let skip_count = SkipCount::new();
// Initial state with too few new items. None is skipped.
let previous_number_of_items = 0;
let next_number_of_items = previous_number_of_items + 10;
let count = skip_count.compute_next(previous_number_of_items, next_number_of_items);
assert_eq!(count, 0);
skip_count.count.set(count);
// Add 30 new items. The count stays at 0 because we don't want to skip the
// previous items.
let previous_number_of_items = next_number_of_items;
let next_number_of_items = previous_number_of_items + 30;
let count = skip_count.compute_next(previous_number_of_items, next_number_of_items);
assert_eq!(count, 0);
skip_count.count.set(count);
let page_size = 20;
// Paginate forwards. The count remains unchanged.
let count = skip_count.compute_next_when_paginating_forwards(page_size);
assert_eq!(count, 0);
}
#[test]
fn test_compute_count_when_paginating_forwards_from_overflowing_initial_states() {
let skip_count = SkipCount::new();
// Initial state with too much new items. Some are skipped.
let previous_number_of_items = 0;
let next_number_of_items = previous_number_of_items + 50;
let count = skip_count.compute_next(previous_number_of_items, next_number_of_items);
assert_eq!(count, 30);
skip_count.count.set(count);
// Add 30 new items. The count stays at 30 because we don't want to
// skip the previous items.
let previous_number_of_items = next_number_of_items;
let next_number_of_items = previous_number_of_items + 30;
let count = skip_count.compute_next(previous_number_of_items, next_number_of_items);
assert_eq!(count, 30);
skip_count.count.set(count);
let page_size = 20;
// Paginate forwards. The count remains unchanged.
let count = skip_count.compute_next_when_paginating_forwards(page_size);
assert_eq!(count, 30);
}
}
}