#[repr(C)]pub struct ff_effect {
pub type_: __u16,
pub id: __s16,
pub direction: __u16,
pub trigger: ff_trigger,
pub replay: ff_replay,
pub u: [u64; 4],
}
Fields§
§type_: __u16
§id: __s16
§direction: __u16
§trigger: ff_trigger
§replay: ff_replay
§u: [u64; 4]
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ff_effect
impl RefUnwindSafe for ff_effect
impl Send for ff_effect
impl Sync for ff_effect
impl Unpin for ff_effect
impl UnwindSafe for ff_effect
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more