Struct matrix_sdk::room::power_levels::RoomPowerLevelChanges

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pub struct RoomPowerLevelChanges {
    pub ban: Option<i64>,
    pub invite: Option<i64>,
    pub kick: Option<i64>,
    pub redact: Option<i64>,
    pub events_default: Option<i64>,
    pub state_default: Option<i64>,
    pub users_default: Option<i64>,
    pub room_name: Option<i64>,
    pub room_avatar: Option<i64>,
    pub room_topic: Option<i64>,
}
Expand description

A set of common power levels required for various operations within a room, that can be applied as a single operation. When updating these settings, any levels that are None will remain unchanged.

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§ban: Option<i64>

The level required to ban a user.

§invite: Option<i64>

The level required to invite a user.

§kick: Option<i64>

The level required to kick a user.

§redact: Option<i64>

The level required to redact an event.

§events_default: Option<i64>

The default level required to send message events.

§state_default: Option<i64>

The default level required to send state events.

§users_default: Option<i64>

The default power level for every user in the room.

§room_name: Option<i64>

The level required to change the room’s name.

§room_avatar: Option<i64>

The level required to change the room’s avatar.

§room_topic: Option<i64>

The level required to change the room’s topic.

Implementations§

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impl RoomPowerLevelChanges

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pub fn new() -> Self

Constructs an empty set of RoomPowerLevelChanges.

Trait Implementations§

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impl Debug for RoomPowerLevelChanges

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for RoomPowerLevelChanges

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl From<RoomPowerLevels> for RoomPowerLevelChanges

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fn from(value: RoomPowerLevels) -> Self

Converts to this type from the input type.

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