matrix_sdk::room_preview

Struct RoomPreview

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pub struct RoomPreview {
Show 13 fields pub room_id: OwnedRoomId, pub canonical_alias: Option<OwnedRoomAliasId>, pub name: Option<String>, pub topic: Option<String>, pub avatar_url: Option<OwnedMxcUri>, pub num_joined_members: u64, pub num_active_members: Option<u64>, pub room_type: Option<RoomType>, pub join_rule: SpaceRoomJoinRule, pub is_world_readable: Option<bool>, pub state: Option<RoomState>, pub is_direct: Option<bool>, pub heroes: Option<Vec<RoomHero>>,
}
Expand description

The preview of a room, be it invited/joined/left, or not.

Fields§

§room_id: OwnedRoomId

The actual room id for this room.

Remember the room preview can be fetched from a room alias id, so we might not know ahead of time what the room id is.

§canonical_alias: Option<OwnedRoomAliasId>

The canonical alias for the room.

§name: Option<String>

The room’s name, if set.

§topic: Option<String>

The room’s topic, if set.

§avatar_url: Option<OwnedMxcUri>

The MXC URI to the room’s avatar, if set.

§num_joined_members: u64

The number of joined members.

§num_active_members: Option<u64>

The number of active members, if known (joined + invited).

§room_type: Option<RoomType>

The room type (space, custom) or nothing, if it’s a regular room.

§join_rule: SpaceRoomJoinRule

What’s the join rule for this room?

§is_world_readable: Option<bool>

Is the room world-readable (i.e. is its history_visibility set to world_readable)?

§state: Option<RoomState>

Has the current user been invited/joined/left this room?

Set to None if the room is unknown to the user.

§is_direct: Option<bool>

The m.room.direct state of the room, if known.

§heroes: Option<Vec<RoomHero>>

Room heroes.

Implementations§

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impl RoomPreview

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pub async fn from_room_summary( client: &Client, room_id: OwnedRoomId, room_or_alias_id: &RoomOrAliasId, via: Vec<OwnedServerName>, ) -> Result<Self>

Get a RoomPreview using MSC3266, if available on the remote server.

Will fail with a 404 if the API is not available.

This method is exposed for testing purposes; clients should prefer Client::get_room_preview in general over this.

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pub async fn from_state_events( client: &Client, room_id: &RoomId, ) -> Result<Self>

Get a RoomPreview using the room state endpoint.

This is always available on a remote server, but will only work if one of these two conditions is true:

  • the user has joined the room at some point (i.e. they’re still joined or they’ve joined it and left it later).
  • the room has an history visibility set to world-readable.

This method is exposed for testing purposes; clients should prefer Client::get_room_preview in general over this.

Trait Implementations§

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impl Clone for RoomPreview

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fn clone(&self) -> RoomPreview

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RoomPreview

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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