#[non_exhaustive]pub enum AnyStrippedStateEvent {
Show 24 variants
PolicyRuleRoom(StrippedStateEvent<PossiblyRedactedPolicyRuleRoomEventContent>),
PolicyRuleServer(StrippedStateEvent<PossiblyRedactedPolicyRuleServerEventContent>),
PolicyRuleUser(StrippedStateEvent<PossiblyRedactedPolicyRuleUserEventContent>),
RoomAliases(StrippedStateEvent<PossiblyRedactedRoomAliasesEventContent>),
RoomAvatar(StrippedStateEvent<RoomAvatarEventContent>),
RoomCanonicalAlias(StrippedStateEvent<RoomCanonicalAliasEventContent>),
RoomCreate(StrippedStateEvent<RoomCreateEventContent>),
RoomEncryption(StrippedStateEvent<PossiblyRedactedRoomEncryptionEventContent>),
RoomGuestAccess(StrippedStateEvent<PossiblyRedactedRoomGuestAccessEventContent>),
RoomHistoryVisibility(StrippedStateEvent<RoomHistoryVisibilityEventContent>),
RoomJoinRules(StrippedStateEvent<RoomJoinRulesEventContent>),
RoomMember(StrippedStateEvent<RoomMemberEventContent>),
RoomName(StrippedStateEvent<PossiblyRedactedRoomNameEventContent>),
RoomPinnedEvents(StrippedStateEvent<PossiblyRedactedRoomPinnedEventsEventContent>),
RoomPowerLevels(StrippedStateEvent<RoomPowerLevelsEventContent>),
RoomServerAcl(StrippedStateEvent<RoomServerAclEventContent>),
RoomThirdPartyInvite(StrippedStateEvent<PossiblyRedactedRoomThirdPartyInviteEventContent>),
RoomTombstone(StrippedStateEvent<PossiblyRedactedRoomTombstoneEventContent>),
RoomTopic(StrippedStateEvent<PossiblyRedactedRoomTopicEventContent>),
SpaceChild(StrippedStateEvent<PossiblyRedactedSpaceChildEventContent>),
SpaceParent(StrippedStateEvent<PossiblyRedactedSpaceParentEventContent>),
BeaconInfo(StrippedStateEvent<PossiblyRedactedBeaconInfoEventContent>),
CallMember(StrippedStateEvent<CallMemberEventContent>),
MemberHints(StrippedStateEvent<PossiblyRedactedMemberHintsEventContent>),
}
Expand description
Any state event.
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
PolicyRuleRoom(StrippedStateEvent<PossiblyRedactedPolicyRuleRoomEventContent>)
m.policy.rule.room
PolicyRuleServer(StrippedStateEvent<PossiblyRedactedPolicyRuleServerEventContent>)
m.policy.rule.server
PolicyRuleUser(StrippedStateEvent<PossiblyRedactedPolicyRuleUserEventContent>)
m.policy.rule.user
RoomAliases(StrippedStateEvent<PossiblyRedactedRoomAliasesEventContent>)
m.room.aliases
RoomAvatar(StrippedStateEvent<RoomAvatarEventContent>)
m.room.avatar
RoomCanonicalAlias(StrippedStateEvent<RoomCanonicalAliasEventContent>)
m.room.canonical_alias
RoomCreate(StrippedStateEvent<RoomCreateEventContent>)
m.room.create
RoomEncryption(StrippedStateEvent<PossiblyRedactedRoomEncryptionEventContent>)
m.room.encryption
RoomGuestAccess(StrippedStateEvent<PossiblyRedactedRoomGuestAccessEventContent>)
m.room.guest_access
RoomHistoryVisibility(StrippedStateEvent<RoomHistoryVisibilityEventContent>)
m.room.history_visibility
RoomJoinRules(StrippedStateEvent<RoomJoinRulesEventContent>)
m.room.join_rules
RoomMember(StrippedStateEvent<RoomMemberEventContent>)
m.room.member
RoomName(StrippedStateEvent<PossiblyRedactedRoomNameEventContent>)
m.room.name
RoomPinnedEvents(StrippedStateEvent<PossiblyRedactedRoomPinnedEventsEventContent>)
m.room.pinned_events
RoomPowerLevels(StrippedStateEvent<RoomPowerLevelsEventContent>)
m.room.power_levels
RoomServerAcl(StrippedStateEvent<RoomServerAclEventContent>)
m.room.server_acl
RoomThirdPartyInvite(StrippedStateEvent<PossiblyRedactedRoomThirdPartyInviteEventContent>)
m.room.third_party_invite
RoomTombstone(StrippedStateEvent<PossiblyRedactedRoomTombstoneEventContent>)
m.room.tombstone
RoomTopic(StrippedStateEvent<PossiblyRedactedRoomTopicEventContent>)
m.room.topic
SpaceChild(StrippedStateEvent<PossiblyRedactedSpaceChildEventContent>)
m.space.child
SpaceParent(StrippedStateEvent<PossiblyRedactedSpaceParentEventContent>)
m.space.parent
BeaconInfo(StrippedStateEvent<PossiblyRedactedBeaconInfoEventContent>)
m.beacon_info
This variant uses the unstable type org.matrix.msc3672.beacon_info
.
This variant can also be deserialized from the m.beacon_info
type.
CallMember(StrippedStateEvent<CallMemberEventContent>)
m.call.member
This variant uses the unstable type org.matrix.msc3401.call.member
.
This variant can also be deserialized from the m.call.member
type.
MemberHints(StrippedStateEvent<PossiblyRedactedMemberHintsEventContent>)
m.member_hints
This variant uses the unstable type io.element.functional_members
.
This variant can also be deserialized from the m.member_hints
type.
Implementations§
Source§impl AnyStrippedStateEvent
impl AnyStrippedStateEvent
Sourcepub fn event_type(&self) -> StateEventType
pub fn event_type(&self) -> StateEventType
Returns the type
of this event.
Trait Implementations§
Source§impl Clone for AnyStrippedStateEvent
impl Clone for AnyStrippedStateEvent
Source§fn clone(&self) -> AnyStrippedStateEvent
fn clone(&self) -> AnyStrippedStateEvent
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for AnyStrippedStateEvent
impl Debug for AnyStrippedStateEvent
Source§impl<'de> Deserialize<'de> for AnyStrippedStateEvent
impl<'de> Deserialize<'de> for AnyStrippedStateEvent
Source§fn deserialize<D>(
deserializer: D,
) -> Result<AnyStrippedStateEvent, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
fn deserialize<D>(
deserializer: D,
) -> Result<AnyStrippedStateEvent, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
Source§impl From<StrippedStateEvent<CallMemberEventContent>> for AnyStrippedStateEvent
impl From<StrippedStateEvent<CallMemberEventContent>> for AnyStrippedStateEvent
Source§fn from(c: StrippedStateEvent<CallMemberEventContent>) -> AnyStrippedStateEvent
fn from(c: StrippedStateEvent<CallMemberEventContent>) -> AnyStrippedStateEvent
Source§impl From<StrippedStateEvent<PossiblyRedactedBeaconInfoEventContent>> for AnyStrippedStateEvent
impl From<StrippedStateEvent<PossiblyRedactedBeaconInfoEventContent>> for AnyStrippedStateEvent
Source§fn from(
c: StrippedStateEvent<PossiblyRedactedBeaconInfoEventContent>,
) -> AnyStrippedStateEvent
fn from( c: StrippedStateEvent<PossiblyRedactedBeaconInfoEventContent>, ) -> AnyStrippedStateEvent
Source§impl From<StrippedStateEvent<PossiblyRedactedMemberHintsEventContent>> for AnyStrippedStateEvent
impl From<StrippedStateEvent<PossiblyRedactedMemberHintsEventContent>> for AnyStrippedStateEvent
Source§fn from(
c: StrippedStateEvent<PossiblyRedactedMemberHintsEventContent>,
) -> AnyStrippedStateEvent
fn from( c: StrippedStateEvent<PossiblyRedactedMemberHintsEventContent>, ) -> AnyStrippedStateEvent
Source§impl From<StrippedStateEvent<PossiblyRedactedPolicyRuleRoomEventContent>> for AnyStrippedStateEvent
impl From<StrippedStateEvent<PossiblyRedactedPolicyRuleRoomEventContent>> for AnyStrippedStateEvent
Source§fn from(
c: StrippedStateEvent<PossiblyRedactedPolicyRuleRoomEventContent>,
) -> AnyStrippedStateEvent
fn from( c: StrippedStateEvent<PossiblyRedactedPolicyRuleRoomEventContent>, ) -> AnyStrippedStateEvent
Source§impl From<StrippedStateEvent<PossiblyRedactedPolicyRuleServerEventContent>> for AnyStrippedStateEvent
impl From<StrippedStateEvent<PossiblyRedactedPolicyRuleServerEventContent>> for AnyStrippedStateEvent
Source§fn from(
c: StrippedStateEvent<PossiblyRedactedPolicyRuleServerEventContent>,
) -> AnyStrippedStateEvent
fn from( c: StrippedStateEvent<PossiblyRedactedPolicyRuleServerEventContent>, ) -> AnyStrippedStateEvent
Source§impl From<StrippedStateEvent<PossiblyRedactedPolicyRuleUserEventContent>> for AnyStrippedStateEvent
impl From<StrippedStateEvent<PossiblyRedactedPolicyRuleUserEventContent>> for AnyStrippedStateEvent
Source§fn from(
c: StrippedStateEvent<PossiblyRedactedPolicyRuleUserEventContent>,
) -> AnyStrippedStateEvent
fn from( c: StrippedStateEvent<PossiblyRedactedPolicyRuleUserEventContent>, ) -> AnyStrippedStateEvent
Source§impl From<StrippedStateEvent<PossiblyRedactedRoomAliasesEventContent>> for AnyStrippedStateEvent
impl From<StrippedStateEvent<PossiblyRedactedRoomAliasesEventContent>> for AnyStrippedStateEvent
Source§fn from(
c: StrippedStateEvent<PossiblyRedactedRoomAliasesEventContent>,
) -> AnyStrippedStateEvent
fn from( c: StrippedStateEvent<PossiblyRedactedRoomAliasesEventContent>, ) -> AnyStrippedStateEvent
Source§impl From<StrippedStateEvent<PossiblyRedactedRoomEncryptionEventContent>> for AnyStrippedStateEvent
impl From<StrippedStateEvent<PossiblyRedactedRoomEncryptionEventContent>> for AnyStrippedStateEvent
Source§fn from(
c: StrippedStateEvent<PossiblyRedactedRoomEncryptionEventContent>,
) -> AnyStrippedStateEvent
fn from( c: StrippedStateEvent<PossiblyRedactedRoomEncryptionEventContent>, ) -> AnyStrippedStateEvent
Source§impl From<StrippedStateEvent<PossiblyRedactedRoomGuestAccessEventContent>> for AnyStrippedStateEvent
impl From<StrippedStateEvent<PossiblyRedactedRoomGuestAccessEventContent>> for AnyStrippedStateEvent
Source§fn from(
c: StrippedStateEvent<PossiblyRedactedRoomGuestAccessEventContent>,
) -> AnyStrippedStateEvent
fn from( c: StrippedStateEvent<PossiblyRedactedRoomGuestAccessEventContent>, ) -> AnyStrippedStateEvent
Source§impl From<StrippedStateEvent<PossiblyRedactedRoomNameEventContent>> for AnyStrippedStateEvent
impl From<StrippedStateEvent<PossiblyRedactedRoomNameEventContent>> for AnyStrippedStateEvent
Source§fn from(
c: StrippedStateEvent<PossiblyRedactedRoomNameEventContent>,
) -> AnyStrippedStateEvent
fn from( c: StrippedStateEvent<PossiblyRedactedRoomNameEventContent>, ) -> AnyStrippedStateEvent
Source§impl From<StrippedStateEvent<PossiblyRedactedRoomPinnedEventsEventContent>> for AnyStrippedStateEvent
impl From<StrippedStateEvent<PossiblyRedactedRoomPinnedEventsEventContent>> for AnyStrippedStateEvent
Source§fn from(
c: StrippedStateEvent<PossiblyRedactedRoomPinnedEventsEventContent>,
) -> AnyStrippedStateEvent
fn from( c: StrippedStateEvent<PossiblyRedactedRoomPinnedEventsEventContent>, ) -> AnyStrippedStateEvent
Source§impl From<StrippedStateEvent<PossiblyRedactedRoomThirdPartyInviteEventContent>> for AnyStrippedStateEvent
impl From<StrippedStateEvent<PossiblyRedactedRoomThirdPartyInviteEventContent>> for AnyStrippedStateEvent
Source§fn from(
c: StrippedStateEvent<PossiblyRedactedRoomThirdPartyInviteEventContent>,
) -> AnyStrippedStateEvent
fn from( c: StrippedStateEvent<PossiblyRedactedRoomThirdPartyInviteEventContent>, ) -> AnyStrippedStateEvent
Source§impl From<StrippedStateEvent<PossiblyRedactedRoomTombstoneEventContent>> for AnyStrippedStateEvent
impl From<StrippedStateEvent<PossiblyRedactedRoomTombstoneEventContent>> for AnyStrippedStateEvent
Source§fn from(
c: StrippedStateEvent<PossiblyRedactedRoomTombstoneEventContent>,
) -> AnyStrippedStateEvent
fn from( c: StrippedStateEvent<PossiblyRedactedRoomTombstoneEventContent>, ) -> AnyStrippedStateEvent
Source§impl From<StrippedStateEvent<PossiblyRedactedRoomTopicEventContent>> for AnyStrippedStateEvent
impl From<StrippedStateEvent<PossiblyRedactedRoomTopicEventContent>> for AnyStrippedStateEvent
Source§fn from(
c: StrippedStateEvent<PossiblyRedactedRoomTopicEventContent>,
) -> AnyStrippedStateEvent
fn from( c: StrippedStateEvent<PossiblyRedactedRoomTopicEventContent>, ) -> AnyStrippedStateEvent
Source§impl From<StrippedStateEvent<PossiblyRedactedSpaceChildEventContent>> for AnyStrippedStateEvent
impl From<StrippedStateEvent<PossiblyRedactedSpaceChildEventContent>> for AnyStrippedStateEvent
Source§fn from(
c: StrippedStateEvent<PossiblyRedactedSpaceChildEventContent>,
) -> AnyStrippedStateEvent
fn from( c: StrippedStateEvent<PossiblyRedactedSpaceChildEventContent>, ) -> AnyStrippedStateEvent
Source§impl From<StrippedStateEvent<PossiblyRedactedSpaceParentEventContent>> for AnyStrippedStateEvent
impl From<StrippedStateEvent<PossiblyRedactedSpaceParentEventContent>> for AnyStrippedStateEvent
Source§fn from(
c: StrippedStateEvent<PossiblyRedactedSpaceParentEventContent>,
) -> AnyStrippedStateEvent
fn from( c: StrippedStateEvent<PossiblyRedactedSpaceParentEventContent>, ) -> AnyStrippedStateEvent
Source§impl From<StrippedStateEvent<RoomAvatarEventContent>> for AnyStrippedStateEvent
impl From<StrippedStateEvent<RoomAvatarEventContent>> for AnyStrippedStateEvent
Source§fn from(c: StrippedStateEvent<RoomAvatarEventContent>) -> AnyStrippedStateEvent
fn from(c: StrippedStateEvent<RoomAvatarEventContent>) -> AnyStrippedStateEvent
Source§impl From<StrippedStateEvent<RoomCanonicalAliasEventContent>> for AnyStrippedStateEvent
impl From<StrippedStateEvent<RoomCanonicalAliasEventContent>> for AnyStrippedStateEvent
Source§fn from(
c: StrippedStateEvent<RoomCanonicalAliasEventContent>,
) -> AnyStrippedStateEvent
fn from( c: StrippedStateEvent<RoomCanonicalAliasEventContent>, ) -> AnyStrippedStateEvent
Source§impl From<StrippedStateEvent<RoomCreateEventContent>> for AnyStrippedStateEvent
impl From<StrippedStateEvent<RoomCreateEventContent>> for AnyStrippedStateEvent
Source§fn from(c: StrippedStateEvent<RoomCreateEventContent>) -> AnyStrippedStateEvent
fn from(c: StrippedStateEvent<RoomCreateEventContent>) -> AnyStrippedStateEvent
Source§impl From<StrippedStateEvent<RoomHistoryVisibilityEventContent>> for AnyStrippedStateEvent
impl From<StrippedStateEvent<RoomHistoryVisibilityEventContent>> for AnyStrippedStateEvent
Source§fn from(
c: StrippedStateEvent<RoomHistoryVisibilityEventContent>,
) -> AnyStrippedStateEvent
fn from( c: StrippedStateEvent<RoomHistoryVisibilityEventContent>, ) -> AnyStrippedStateEvent
Source§impl From<StrippedStateEvent<RoomJoinRulesEventContent>> for AnyStrippedStateEvent
impl From<StrippedStateEvent<RoomJoinRulesEventContent>> for AnyStrippedStateEvent
Source§fn from(
c: StrippedStateEvent<RoomJoinRulesEventContent>,
) -> AnyStrippedStateEvent
fn from( c: StrippedStateEvent<RoomJoinRulesEventContent>, ) -> AnyStrippedStateEvent
Source§impl From<StrippedStateEvent<RoomMemberEventContent>> for AnyStrippedStateEvent
impl From<StrippedStateEvent<RoomMemberEventContent>> for AnyStrippedStateEvent
Source§fn from(c: StrippedStateEvent<RoomMemberEventContent>) -> AnyStrippedStateEvent
fn from(c: StrippedStateEvent<RoomMemberEventContent>) -> AnyStrippedStateEvent
Source§impl From<StrippedStateEvent<RoomPowerLevelsEventContent>> for AnyStrippedStateEvent
impl From<StrippedStateEvent<RoomPowerLevelsEventContent>> for AnyStrippedStateEvent
Source§fn from(
c: StrippedStateEvent<RoomPowerLevelsEventContent>,
) -> AnyStrippedStateEvent
fn from( c: StrippedStateEvent<RoomPowerLevelsEventContent>, ) -> AnyStrippedStateEvent
Source§impl From<StrippedStateEvent<RoomServerAclEventContent>> for AnyStrippedStateEvent
impl From<StrippedStateEvent<RoomServerAclEventContent>> for AnyStrippedStateEvent
Source§fn from(
c: StrippedStateEvent<RoomServerAclEventContent>,
) -> AnyStrippedStateEvent
fn from( c: StrippedStateEvent<RoomServerAclEventContent>, ) -> AnyStrippedStateEvent
Auto Trait Implementations§
impl Freeze for AnyStrippedStateEvent
impl RefUnwindSafe for AnyStrippedStateEvent
impl Send for AnyStrippedStateEvent
impl Sync for AnyStrippedStateEvent
impl Unpin for AnyStrippedStateEvent
impl UnwindSafe for AnyStrippedStateEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T, W> HasTypeWitness<W> for Twhere
W: MakeTypeWitness<Arg = T>,
T: ?Sized,
impl<T, W> HasTypeWitness<W> for Twhere
W: MakeTypeWitness<Arg = T>,
T: ?Sized,
Source§impl<T> Identity for Twhere
T: ?Sized,
impl<T> Identity for Twhere
T: ?Sized,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more