Struct matrix_sdk_base::store::MemoryStore

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pub struct MemoryStore { /* private fields */ }
Expand description

In-memory, non-persistent implementation of the StateStore.

Default if no other is configured at startup.

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impl MemoryStore

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pub fn new() -> Self

Create a new empty MemoryStore

Trait Implementations§

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impl Debug for MemoryStore

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for MemoryStore

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fn default() -> MemoryStore

Returns the “default value” for a type. Read more
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impl StateStore for MemoryStore

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fn load_dependent_queued_requests<'life0, 'life1, 'async_trait>( &'life0 self, room: &'life1 RoomId, ) -> Pin<Box<dyn Future<Output = Result<Vec<DependentQueuedRequest>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

List all the dependent send queue events.

This returns absolutely all the dependent send queue events, whether they have an event id or not.

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type Error = StoreError

The error type used by this state store.
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fn get_kv_data<'life0, 'life1, 'async_trait>( &'life0 self, key: StateStoreDataKey<'life1>, ) -> Pin<Box<dyn Future<Output = Result<Option<StateStoreDataValue>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Get key-value data from the store. Read more
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fn set_kv_data<'life0, 'life1, 'async_trait>( &'life0 self, key: StateStoreDataKey<'life1>, value: StateStoreDataValue, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Put key-value data into the store. Read more
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fn remove_kv_data<'life0, 'life1, 'async_trait>( &'life0 self, key: StateStoreDataKey<'life1>, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Remove key-value data from the store. Read more
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fn save_changes<'life0, 'life1, 'async_trait>( &'life0 self, changes: &'life1 StateChanges, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Save the set of state changes in the store.
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fn get_presence_event<'life0, 'life1, 'async_trait>( &'life0 self, user_id: &'life1 UserId, ) -> Pin<Box<dyn Future<Output = Result<Option<Raw<PresenceEvent>>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Get the stored presence event for the given user. Read more
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fn get_presence_events<'life0, 'life1, 'async_trait>( &'life0 self, user_ids: &'life1 [OwnedUserId], ) -> Pin<Box<dyn Future<Output = Result<Vec<Raw<PresenceEvent>>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Get the stored presence events for the given users. Read more
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fn get_state_event<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, event_type: StateEventType, state_key: &'life2 str, ) -> Pin<Box<dyn Future<Output = Result<Option<RawAnySyncOrStrippedState>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Get a state event out of the state store. Read more
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fn get_state_events<'life0, 'life1, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, event_type: StateEventType, ) -> Pin<Box<dyn Future<Output = Result<Vec<RawAnySyncOrStrippedState>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Get a list of state events for a given room and StateEventType. Read more
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fn get_state_events_for_keys<'life0, 'life1, 'life2, 'life3, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, event_type: StateEventType, state_keys: &'life2 [&'life3 str], ) -> Pin<Box<dyn Future<Output = Result<Vec<RawAnySyncOrStrippedState>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, 'life3: 'async_trait,

Get a list of state events for a given room, StateEventType, and the given state keys. Read more
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fn get_profile<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, user_id: &'life2 UserId, ) -> Pin<Box<dyn Future<Output = Result<Option<MinimalRoomMemberEvent>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Get the current profile for the given user in the given room. Read more
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fn get_profiles<'a, 'life0, 'life1, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, user_ids: &'a [OwnedUserId], ) -> Pin<Box<dyn Future<Output = Result<BTreeMap<&'a UserId, MinimalRoomMemberEvent>>> + Send + 'async_trait>>
where Self: 'async_trait, 'a: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Get the current profiles for the given users in the given room. Read more
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fn get_user_ids<'life0, 'life1, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, memberships: RoomMemberships, ) -> Pin<Box<dyn Future<Output = Result<Vec<OwnedUserId>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Get the user ids of members for a given room with the given memberships, for stripped and regular rooms alike.
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fn get_room_infos<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Result<Vec<RoomInfo>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Get all the pure RoomInfos the store knows about.
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fn get_users_with_display_name<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, display_name: &'life2 str, ) -> Pin<Box<dyn Future<Output = Result<BTreeSet<OwnedUserId>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Get all the users that use the given display name in the given room. Read more
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fn get_users_with_display_names<'a, 'life0, 'life1, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, display_names: &'a [String], ) -> Pin<Box<dyn Future<Output = Result<BTreeMap<&'a str, BTreeSet<OwnedUserId>>>> + Send + 'async_trait>>
where Self: 'async_trait, 'a: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Get all the users that use the given display names in the given room. Read more
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fn get_account_data_event<'life0, 'async_trait>( &'life0 self, event_type: GlobalAccountDataEventType, ) -> Pin<Box<dyn Future<Output = Result<Option<Raw<AnyGlobalAccountDataEvent>>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Get an event out of the account data store. Read more
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fn get_room_account_data_event<'life0, 'life1, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, event_type: RoomAccountDataEventType, ) -> Pin<Box<dyn Future<Output = Result<Option<Raw<AnyRoomAccountDataEvent>>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Get an event out of the room account data store. Read more
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fn get_user_room_receipt_event<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, receipt_type: ReceiptType, thread: ReceiptThread, user_id: &'life2 UserId, ) -> Pin<Box<dyn Future<Output = Result<Option<(OwnedEventId, Receipt)>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Get an event out of the user room receipt store. Read more
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fn get_event_room_receipt_events<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, receipt_type: ReceiptType, thread: ReceiptThread, event_id: &'life2 EventId, ) -> Pin<Box<dyn Future<Output = Result<Vec<(OwnedUserId, Receipt)>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Get events out of the event room receipt store. Read more
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fn get_custom_value<'life0, 'life1, 'async_trait>( &'life0 self, key: &'life1 [u8], ) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Get arbitrary data from the custom store Read more
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fn set_custom_value<'life0, 'life1, 'async_trait>( &'life0 self, key: &'life1 [u8], value: Vec<u8>, ) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Put arbitrary data into the custom store, return the data previously stored Read more
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fn remove_custom_value<'life0, 'life1, 'async_trait>( &'life0 self, key: &'life1 [u8], ) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Remove arbitrary data from the custom store and return it if existed Read more
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fn remove_room<'life0, 'life1, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Remove a room and all elements associated from the state store. Read more
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fn save_send_queue_request<'life0, 'life1, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, transaction_id: OwnedTransactionId, content: SerializableEventContent, ) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Save a request to be sent by a send queue later (e.g. sending an event). Read more
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fn update_send_queue_request<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, transaction_id: &'life2 TransactionId, content: SerializableEventContent, ) -> Pin<Box<dyn Future<Output = Result<bool, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Updates a send queue request with the given content, and resets its error status. Read more
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fn remove_send_queue_request<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, transaction_id: &'life2 TransactionId, ) -> Pin<Box<dyn Future<Output = Result<bool, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Remove a request previously inserted with Self::save_send_queue_request from the database, based on its transaction id. Read more
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fn load_send_queue_requests<'life0, 'life1, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, ) -> Pin<Box<dyn Future<Output = Result<Vec<QueuedRequest>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Loads all the send queue requests for the given room.
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fn update_send_queue_request_status<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, transaction_id: &'life2 TransactionId, error: Option<QueueWedgeError>, ) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Updates the send queue error status (wedge) for a given send queue request.
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fn load_rooms_with_unsent_requests<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Result<Vec<OwnedRoomId>, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Loads all the rooms which have any pending requests in their send queue.
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fn save_dependent_queued_request<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room: &'life1 RoomId, parent_transaction_id: &'life2 TransactionId, own_transaction_id: ChildTransactionId, content: DependentQueuedRequestKind, ) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Add a new entry to the list of dependent send queue requests for a parent request.
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fn update_dependent_queued_request<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room: &'life1 RoomId, parent_txn_id: &'life2 TransactionId, event_id: OwnedEventId, ) -> Pin<Box<dyn Future<Output = Result<usize, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Update a set of dependent send queue requests with an event id, effectively marking them as ready. Read more
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fn remove_dependent_queued_request<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room: &'life1 RoomId, txn_id: &'life2 ChildTransactionId, ) -> Pin<Box<dyn Future<Output = Result<bool, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Remove a specific dependent send queue request by id. Read more
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fn set_custom_value_no_read<'life0, 'life1, 'async_trait>( &'life0 self, key: &'life1 [u8], value: Vec<u8>, ) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>
where Self: Sync + 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Put arbitrary data into the custom store, do not attempt to read any previous data Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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const WITNESS: W = W::MAKE

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type Type = T

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fn instrument(self, span: Span) -> Instrumented<Self>

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> IntoStateStore for T
where T: StateStore + 'static,

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> StateStoreExt for T
where T: StateStore + ?Sized,

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fn get_state_event_static<'life0, 'life1, 'async_trait, C>( &'life0 self, room_id: &'life1 RoomId, ) -> Pin<Box<dyn Future<Output = Result<Option<RawSyncOrStrippedState<C>>, Self::Error>> + Send + 'async_trait>>
where C: StaticEventContent + StaticStateEventContent<StateKey = EmptyStateKey> + RedactContent + 'async_trait, C::Redacted: RedactedStateEventContent, Self: Sync + 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Get a specific state event of statically-known type. Read more
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fn get_state_event_static_for_key<'life0, 'life1, 'life2, 'async_trait, C, K>( &'life0 self, room_id: &'life1 RoomId, state_key: &'life2 K, ) -> Pin<Box<dyn Future<Output = Result<Option<RawSyncOrStrippedState<C>>, Self::Error>> + Send + 'async_trait>>
where C: StaticEventContent + StaticStateEventContent + RedactContent + 'async_trait, C::StateKey: Borrow<K>, C::Redacted: RedactedStateEventContent, K: AsRef<str> + ?Sized + Sync + 'async_trait, Self: Sync + 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Get a specific state event of statically-known type. Read more
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fn get_state_events_static<'life0, 'life1, 'async_trait, C>( &'life0 self, room_id: &'life1 RoomId, ) -> Pin<Box<dyn Future<Output = Result<Vec<RawSyncOrStrippedState<C>>, Self::Error>> + Send + 'async_trait>>
where C: StaticEventContent + StaticStateEventContent + RedactContent + 'async_trait, C::Redacted: RedactedStateEventContent, Self: Sync + 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Get a list of state events of a statically-known type for a given room. Read more
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fn get_state_events_for_keys_static<'a, 'life0, 'life1, 'async_trait, C, K, I>( &'life0 self, room_id: &'life1 RoomId, state_keys: I, ) -> Pin<Box<dyn Future<Output = Result<Vec<RawSyncOrStrippedState<C>>, Self::Error>> + Send + 'async_trait>>
where C: StaticEventContent + StaticStateEventContent + RedactContent + 'async_trait, C::StateKey: Borrow<K>, C::Redacted: RedactedStateEventContent, K: AsRef<str> + Sized + Sync + 'a + 'async_trait, I: IntoIterator<Item = &'a K> + Send + 'async_trait, I::IntoIter: Send, Self: Sync + 'async_trait, 'a: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Get a list of state events of a statically-known type for a given room and given state keys. Read more
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fn get_account_data_event_static<'life0, 'async_trait, C>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Result<Option<Raw<GlobalAccountDataEvent<C>>>, Self::Error>> + Send + 'async_trait>>
where C: StaticEventContent + GlobalAccountDataEventContent + 'async_trait, Self: Sync + 'async_trait, 'life0: 'async_trait,

Get an event of a statically-known type from the account data store.
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fn get_room_account_data_event_static<'life0, 'life1, 'async_trait, C>( &'life0 self, room_id: &'life1 RoomId, ) -> Pin<Box<dyn Future<Output = Result<Option<Raw<RoomAccountDataEvent<C>>>, Self::Error>> + Send + 'async_trait>>
where C: StaticEventContent + RoomAccountDataEventContent + 'async_trait, Self: Sync + 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Get an event of a statically-known type from the room account data store. Read more
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fn get_member_event<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, room_id: &'life1 RoomId, state_key: &'life2 UserId, ) -> Pin<Box<dyn Future<Output = Result<Option<RawMemberEvent>, Self::Error>> + Send + 'async_trait>>
where Self: Sync + 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Get the MemberEvent for the given state key in the given room id. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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fn vzip(self) -> V

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where S: Into<Dispatch>,

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