Enum ruma_events::AnyInitialStateEvent

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#[non_exhaustive]
pub enum AnyInitialStateEvent {
Show 23 variants PolicyRuleRoom(InitialPolicyRuleRoomEvent), PolicyRuleServer(InitialPolicyRuleServerEvent), PolicyRuleUser(InitialPolicyRuleUserEvent), RoomAliases(InitialRoomAliasesEvent), RoomAvatar(InitialRoomAvatarEvent), RoomCanonicalAlias(InitialRoomCanonicalAliasEvent), RoomCreate(InitialRoomCreateEvent), RoomEncryption(InitialRoomEncryptionEvent), RoomGuestAccess(InitialRoomGuestAccessEvent), RoomHistoryVisibility(InitialRoomHistoryVisibilityEvent), RoomJoinRules(InitialRoomJoinRulesEvent), RoomMember(InitialRoomMemberEvent), RoomName(InitialRoomNameEvent), RoomPinnedEvents(InitialRoomPinnedEventsEvent), RoomPowerLevels(InitialRoomPowerLevelsEvent), RoomServerAcl(InitialRoomServerAclEvent), RoomThirdPartyInvite(InitialRoomThirdPartyInviteEvent), RoomTombstone(InitialRoomTombstoneEvent), RoomTopic(InitialRoomTopicEvent), SpaceChild(InitialSpaceChildEvent), SpaceParent(InitialSpaceParentEvent), BeaconInfo(InitialBeaconInfoEvent), CallMember(InitialCallMemberEvent),
}
Expand description

Any state event.

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
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PolicyRuleRoom(InitialPolicyRuleRoomEvent)

m.policy.rule.room

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PolicyRuleServer(InitialPolicyRuleServerEvent)

m.policy.rule.server

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PolicyRuleUser(InitialPolicyRuleUserEvent)

m.policy.rule.user

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RoomAliases(InitialRoomAliasesEvent)

m.room.aliases

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RoomAvatar(InitialRoomAvatarEvent)

m.room.avatar

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RoomCanonicalAlias(InitialRoomCanonicalAliasEvent)

m.room.canonical_alias

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RoomCreate(InitialRoomCreateEvent)

m.room.create

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RoomEncryption(InitialRoomEncryptionEvent)

m.room.encryption

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RoomGuestAccess(InitialRoomGuestAccessEvent)

m.room.guest_access

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RoomHistoryVisibility(InitialRoomHistoryVisibilityEvent)

m.room.history_visibility

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RoomJoinRules(InitialRoomJoinRulesEvent)

m.room.join_rules

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RoomMember(InitialRoomMemberEvent)

m.room.member

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RoomName(InitialRoomNameEvent)

m.room.name

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RoomPinnedEvents(InitialRoomPinnedEventsEvent)

m.room.pinned_events

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RoomPowerLevels(InitialRoomPowerLevelsEvent)

m.room.power_levels

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RoomServerAcl(InitialRoomServerAclEvent)

m.room.server_acl

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RoomThirdPartyInvite(InitialRoomThirdPartyInviteEvent)

m.room.third_party_invite

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RoomTombstone(InitialRoomTombstoneEvent)

m.room.tombstone

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RoomTopic(InitialRoomTopicEvent)

m.room.topic

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SpaceChild(InitialSpaceChildEvent)

m.space.child

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SpaceParent(InitialSpaceParentEvent)

m.space.parent

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BeaconInfo(InitialBeaconInfoEvent)

m.beacon_info

This variant uses the unstable type org.matrix.msc3672.beacon_info.

This variant can also be deserialized from the m.beacon_info type.

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CallMember(InitialCallMemberEvent)

m.call.member

This variant uses the unstable type org.matrix.msc3401.call.member.

This variant can also be deserialized from the m.call.member type.

Implementations§

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impl AnyInitialStateEvent

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pub fn event_type(&self) -> StateEventType

Returns the type of this event.

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pub fn content(&self) -> AnyStateEventContent

Returns the content for this event.

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pub fn state_key(&self) -> &str

Returns this event’s state_key field.

Trait Implementations§

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impl Clone for AnyInitialStateEvent

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fn clone(&self) -> AnyInitialStateEvent

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AnyInitialStateEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for AnyInitialStateEvent

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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<InitialStateEvent<BeaconInfoEventContent>> for AnyInitialStateEvent

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fn from(c: InitialBeaconInfoEvent) -> Self

Converts to this type from the input type.
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impl From<InitialStateEvent<CallMemberEventContent>> for AnyInitialStateEvent

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fn from(c: InitialCallMemberEvent) -> Self

Converts to this type from the input type.
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impl From<InitialStateEvent<PolicyRuleRoomEventContent>> for AnyInitialStateEvent

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fn from(c: InitialPolicyRuleRoomEvent) -> Self

Converts to this type from the input type.
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impl From<InitialStateEvent<PolicyRuleServerEventContent>> for AnyInitialStateEvent

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fn from(c: InitialPolicyRuleServerEvent) -> Self

Converts to this type from the input type.
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impl From<InitialStateEvent<PolicyRuleUserEventContent>> for AnyInitialStateEvent

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fn from(c: InitialPolicyRuleUserEvent) -> Self

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomAliasesEventContent>> for AnyInitialStateEvent

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fn from(c: InitialRoomAliasesEvent) -> Self

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomAvatarEventContent>> for AnyInitialStateEvent

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fn from(c: InitialRoomAvatarEvent) -> Self

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomCanonicalAliasEventContent>> for AnyInitialStateEvent

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fn from(c: InitialRoomCanonicalAliasEvent) -> Self

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomCreateEventContent>> for AnyInitialStateEvent

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fn from(c: InitialRoomCreateEvent) -> Self

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomEncryptionEventContent>> for AnyInitialStateEvent

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fn from(c: InitialRoomEncryptionEvent) -> Self

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomGuestAccessEventContent>> for AnyInitialStateEvent

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fn from(c: InitialRoomGuestAccessEvent) -> Self

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomHistoryVisibilityEventContent>> for AnyInitialStateEvent

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fn from(c: InitialRoomHistoryVisibilityEvent) -> Self

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomJoinRulesEventContent>> for AnyInitialStateEvent

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fn from(c: InitialRoomJoinRulesEvent) -> Self

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomMemberEventContent>> for AnyInitialStateEvent

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fn from(c: InitialRoomMemberEvent) -> Self

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomNameEventContent>> for AnyInitialStateEvent

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fn from(c: InitialRoomNameEvent) -> Self

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomPinnedEventsEventContent>> for AnyInitialStateEvent

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fn from(c: InitialRoomPinnedEventsEvent) -> Self

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomPowerLevelsEventContent>> for AnyInitialStateEvent

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fn from(c: InitialRoomPowerLevelsEvent) -> Self

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomServerAclEventContent>> for AnyInitialStateEvent

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fn from(c: InitialRoomServerAclEvent) -> Self

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomThirdPartyInviteEventContent>> for AnyInitialStateEvent

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fn from(c: InitialRoomThirdPartyInviteEvent) -> Self

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomTombstoneEventContent>> for AnyInitialStateEvent

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fn from(c: InitialRoomTombstoneEvent) -> Self

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomTopicEventContent>> for AnyInitialStateEvent

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fn from(c: InitialRoomTopicEvent) -> Self

Converts to this type from the input type.
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impl From<InitialStateEvent<SpaceChildEventContent>> for AnyInitialStateEvent

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fn from(c: InitialSpaceChildEvent) -> Self

Converts to this type from the input type.
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impl From<InitialStateEvent<SpaceParentEventContent>> for AnyInitialStateEvent

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fn from(c: InitialSpaceParentEvent) -> Self

Converts to this type from the input type.

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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