Enum ruma::events::AnyInitialStateEvent

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#[non_exhaustive]
pub enum AnyInitialStateEvent {
Show 23 variants PolicyRuleRoom(InitialStateEvent<PolicyRuleRoomEventContent>), PolicyRuleServer(InitialStateEvent<PolicyRuleServerEventContent>), PolicyRuleUser(InitialStateEvent<PolicyRuleUserEventContent>), RoomAliases(InitialStateEvent<RoomAliasesEventContent>), RoomAvatar(InitialStateEvent<RoomAvatarEventContent>), RoomCanonicalAlias(InitialStateEvent<RoomCanonicalAliasEventContent>), RoomCreate(InitialStateEvent<RoomCreateEventContent>), RoomEncryption(InitialStateEvent<RoomEncryptionEventContent>), RoomGuestAccess(InitialStateEvent<RoomGuestAccessEventContent>), RoomHistoryVisibility(InitialStateEvent<RoomHistoryVisibilityEventContent>), RoomJoinRules(InitialStateEvent<RoomJoinRulesEventContent>), RoomMember(InitialStateEvent<RoomMemberEventContent>), RoomName(InitialStateEvent<RoomNameEventContent>), RoomPinnedEvents(InitialStateEvent<RoomPinnedEventsEventContent>), RoomPowerLevels(InitialStateEvent<RoomPowerLevelsEventContent>), RoomServerAcl(InitialStateEvent<RoomServerAclEventContent>), RoomThirdPartyInvite(InitialStateEvent<RoomThirdPartyInviteEventContent>), RoomTombstone(InitialStateEvent<RoomTombstoneEventContent>), RoomTopic(InitialStateEvent<RoomTopicEventContent>), SpaceChild(InitialStateEvent<SpaceChildEventContent>), SpaceParent(InitialStateEvent<SpaceParentEventContent>), BeaconInfo(InitialStateEvent<BeaconInfoEventContent>), CallMember(InitialStateEvent<CallMemberEventContent>),
}
Expand description

Any state event.

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
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PolicyRuleRoom(InitialStateEvent<PolicyRuleRoomEventContent>)

m.policy.rule.room

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PolicyRuleServer(InitialStateEvent<PolicyRuleServerEventContent>)

m.policy.rule.server

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PolicyRuleUser(InitialStateEvent<PolicyRuleUserEventContent>)

m.policy.rule.user

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RoomAliases(InitialStateEvent<RoomAliasesEventContent>)

m.room.aliases

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RoomAvatar(InitialStateEvent<RoomAvatarEventContent>)

m.room.avatar

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RoomCanonicalAlias(InitialStateEvent<RoomCanonicalAliasEventContent>)

m.room.canonical_alias

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RoomCreate(InitialStateEvent<RoomCreateEventContent>)

m.room.create

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RoomEncryption(InitialStateEvent<RoomEncryptionEventContent>)

m.room.encryption

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RoomGuestAccess(InitialStateEvent<RoomGuestAccessEventContent>)

m.room.guest_access

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RoomHistoryVisibility(InitialStateEvent<RoomHistoryVisibilityEventContent>)

m.room.history_visibility

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RoomJoinRules(InitialStateEvent<RoomJoinRulesEventContent>)

m.room.join_rules

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RoomMember(InitialStateEvent<RoomMemberEventContent>)

m.room.member

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RoomName(InitialStateEvent<RoomNameEventContent>)

m.room.name

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RoomPinnedEvents(InitialStateEvent<RoomPinnedEventsEventContent>)

m.room.pinned_events

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RoomPowerLevels(InitialStateEvent<RoomPowerLevelsEventContent>)

m.room.power_levels

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RoomServerAcl(InitialStateEvent<RoomServerAclEventContent>)

m.room.server_acl

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RoomThirdPartyInvite(InitialStateEvent<RoomThirdPartyInviteEventContent>)

m.room.third_party_invite

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RoomTombstone(InitialStateEvent<RoomTombstoneEventContent>)

m.room.tombstone

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RoomTopic(InitialStateEvent<RoomTopicEventContent>)

m.room.topic

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SpaceChild(InitialStateEvent<SpaceChildEventContent>)

m.space.child

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SpaceParent(InitialStateEvent<SpaceParentEventContent>)

m.space.parent

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BeaconInfo(InitialStateEvent<BeaconInfoEventContent>)

m.beacon_info

This variant uses the unstable type org.matrix.msc3672.beacon_info.

This variant can also be deserialized from the m.beacon_info type.

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CallMember(InitialStateEvent<CallMemberEventContent>)

m.call.member

This variant uses the unstable type org.matrix.msc3401.call.member.

This variant can also be deserialized from the m.call.member type.

Implementations§

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impl AnyInitialStateEvent

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pub fn event_type(&self) -> StateEventType

Returns the type of this event.

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pub fn content(&self) -> AnyStateEventContent

Returns the content for this event.

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pub fn state_key(&self) -> &str

Returns this event’s state_key field.

Trait Implementations§

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impl Clone for AnyInitialStateEvent

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fn clone(&self) -> AnyInitialStateEvent

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AnyInitialStateEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for AnyInitialStateEvent

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fn deserialize<D>( deserializer: D, ) -> Result<AnyInitialStateEvent, <D as Deserializer<'de>>::Error>
where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<InitialStateEvent<BeaconInfoEventContent>> for AnyInitialStateEvent

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fn from(c: InitialStateEvent<BeaconInfoEventContent>) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<CallMemberEventContent>> for AnyInitialStateEvent

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fn from(c: InitialStateEvent<CallMemberEventContent>) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<PolicyRuleRoomEventContent>> for AnyInitialStateEvent

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fn from( c: InitialStateEvent<PolicyRuleRoomEventContent>, ) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<PolicyRuleServerEventContent>> for AnyInitialStateEvent

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fn from( c: InitialStateEvent<PolicyRuleServerEventContent>, ) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<PolicyRuleUserEventContent>> for AnyInitialStateEvent

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fn from( c: InitialStateEvent<PolicyRuleUserEventContent>, ) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomAliasesEventContent>> for AnyInitialStateEvent

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fn from(c: InitialStateEvent<RoomAliasesEventContent>) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomAvatarEventContent>> for AnyInitialStateEvent

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fn from(c: InitialStateEvent<RoomAvatarEventContent>) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomCanonicalAliasEventContent>> for AnyInitialStateEvent

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fn from( c: InitialStateEvent<RoomCanonicalAliasEventContent>, ) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomCreateEventContent>> for AnyInitialStateEvent

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fn from(c: InitialStateEvent<RoomCreateEventContent>) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomEncryptionEventContent>> for AnyInitialStateEvent

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fn from( c: InitialStateEvent<RoomEncryptionEventContent>, ) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomGuestAccessEventContent>> for AnyInitialStateEvent

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fn from( c: InitialStateEvent<RoomGuestAccessEventContent>, ) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomHistoryVisibilityEventContent>> for AnyInitialStateEvent

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fn from( c: InitialStateEvent<RoomHistoryVisibilityEventContent>, ) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomJoinRulesEventContent>> for AnyInitialStateEvent

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fn from(c: InitialStateEvent<RoomJoinRulesEventContent>) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomMemberEventContent>> for AnyInitialStateEvent

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fn from(c: InitialStateEvent<RoomMemberEventContent>) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomNameEventContent>> for AnyInitialStateEvent

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fn from(c: InitialStateEvent<RoomNameEventContent>) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomPinnedEventsEventContent>> for AnyInitialStateEvent

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fn from( c: InitialStateEvent<RoomPinnedEventsEventContent>, ) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomPowerLevelsEventContent>> for AnyInitialStateEvent

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fn from( c: InitialStateEvent<RoomPowerLevelsEventContent>, ) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomServerAclEventContent>> for AnyInitialStateEvent

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fn from(c: InitialStateEvent<RoomServerAclEventContent>) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomThirdPartyInviteEventContent>> for AnyInitialStateEvent

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fn from( c: InitialStateEvent<RoomThirdPartyInviteEventContent>, ) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomTombstoneEventContent>> for AnyInitialStateEvent

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fn from(c: InitialStateEvent<RoomTombstoneEventContent>) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomTopicEventContent>> for AnyInitialStateEvent

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fn from(c: InitialStateEvent<RoomTopicEventContent>) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<SpaceChildEventContent>> for AnyInitialStateEvent

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fn from(c: InitialStateEvent<SpaceChildEventContent>) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<SpaceParentEventContent>> for AnyInitialStateEvent

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fn from(c: InitialStateEvent<SpaceParentEventContent>) -> AnyInitialStateEvent

Converts to this type from the input type.

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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