pub enum StateEvent<C: StaticStateEventContent + RedactContent>where
C::Redacted: RedactedStateEventContent,{
Original(OriginalStateEvent<C>),
Redacted(RedactedStateEvent<C::Redacted>),
}
Expand description
A possibly-redacted state event.
StateEvent
implements the comparison traits using only the event_id
field, a sorted list
would be sorted lexicographically based on the event’s EventId
.
Variants§
Original(OriginalStateEvent<C>)
Original, unredacted form of the event.
Redacted(RedactedStateEvent<C::Redacted>)
Redacted form of the event with minimal fields.
Implementations§
Source§impl<C> StateEvent<C>where
C: StaticStateEventContent + RedactContent,
C::Redacted: RedactedStateEventContent + RedactedStateEventContent<StateKey = C::StateKey>,
impl<C> StateEvent<C>where
C: StaticStateEventContent + RedactContent,
C::Redacted: RedactedStateEventContent + RedactedStateEventContent<StateKey = C::StateKey>,
Sourcepub fn event_type(&self) -> StateEventType
pub fn event_type(&self) -> StateEventType
Returns the type
of this event.
Sourcepub fn origin_server_ts(&self) -> MilliSecondsSinceUnixEpoch
pub fn origin_server_ts(&self) -> MilliSecondsSinceUnixEpoch
Returns this event’s origin_server_ts
field.
Sourcepub fn as_original(&self) -> Option<&OriginalStateEvent<C>>
pub fn as_original(&self) -> Option<&OriginalStateEvent<C>>
Get the inner OriginalStateEvent
if this is an unredacted event.
Source§impl StateEvent<RoomGuestAccessEventContent>
impl StateEvent<RoomGuestAccessEventContent>
Sourcepub fn guest_access(&self) -> &GuestAccess
pub fn guest_access(&self) -> &GuestAccess
Obtain the guest access policy, regardless of whether this event is redacted.
Source§impl StateEvent<RoomHistoryVisibilityEventContent>
impl StateEvent<RoomHistoryVisibilityEventContent>
Sourcepub fn history_visibility(&self) -> &HistoryVisibility
pub fn history_visibility(&self) -> &HistoryVisibility
Obtain the history visibility, regardless of whether this event is redacted.
Source§impl StateEvent<RoomMemberEventContent>
impl StateEvent<RoomMemberEventContent>
Sourcepub fn membership(&self) -> &MembershipState
pub fn membership(&self) -> &MembershipState
Obtain the membership state, regardless of whether this event is redacted.
Source§impl StateEvent<RoomPowerLevelsEventContent>
impl StateEvent<RoomPowerLevelsEventContent>
Sourcepub fn power_levels(&self) -> RoomPowerLevels
pub fn power_levels(&self) -> RoomPowerLevels
Obtain the effective power levels, regardless of whether this event is redacted.
Trait Implementations§
Source§impl<C: Clone + StaticStateEventContent + RedactContent> Clone for StateEvent<C>
impl<C: Clone + StaticStateEventContent + RedactContent> Clone for StateEvent<C>
Source§fn clone(&self) -> StateEvent<C>
fn clone(&self) -> StateEvent<C>
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<C: Debug + StaticStateEventContent + RedactContent> Debug for StateEvent<C>
impl<C: Debug + StaticStateEventContent + RedactContent> Debug for StateEvent<C>
Source§impl<'de, C> Deserialize<'de> for StateEvent<C>where
C: StaticStateEventContent + EventContentFromType + RedactContent,
C::Redacted: RedactedStateEventContent + EventContentFromType + RedactedStateEventContent<StateKey = C::StateKey>,
impl<'de, C> Deserialize<'de> for StateEvent<C>where
C: StaticStateEventContent + EventContentFromType + RedactContent,
C::Redacted: RedactedStateEventContent + EventContentFromType + RedactedStateEventContent<StateKey = C::StateKey>,
Source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl From<StateEvent<BeaconInfoEventContent>> for AnyStateEvent
impl From<StateEvent<BeaconInfoEventContent>> for AnyStateEvent
Source§fn from(c: BeaconInfoEvent) -> Self
fn from(c: BeaconInfoEvent) -> Self
Converts to this type from the input type.
Source§impl<C> From<StateEvent<C>> for SyncStateEvent<C>
impl<C> From<StateEvent<C>> for SyncStateEvent<C>
Source§fn from(full: StateEvent<C>) -> Self
fn from(full: StateEvent<C>) -> Self
Converts to this type from the input type.
Source§impl From<StateEvent<CallMemberEventContent>> for AnyStateEvent
impl From<StateEvent<CallMemberEventContent>> for AnyStateEvent
Source§fn from(c: CallMemberEvent) -> Self
fn from(c: CallMemberEvent) -> Self
Converts to this type from the input type.
Source§impl From<StateEvent<MemberHintsEventContent>> for AnyStateEvent
impl From<StateEvent<MemberHintsEventContent>> for AnyStateEvent
Source§fn from(c: MemberHintsEvent) -> Self
fn from(c: MemberHintsEvent) -> Self
Converts to this type from the input type.
Source§impl From<StateEvent<PolicyRuleRoomEventContent>> for AnyStateEvent
impl From<StateEvent<PolicyRuleRoomEventContent>> for AnyStateEvent
Source§fn from(c: PolicyRuleRoomEvent) -> Self
fn from(c: PolicyRuleRoomEvent) -> Self
Converts to this type from the input type.
Source§impl From<StateEvent<PolicyRuleServerEventContent>> for AnyStateEvent
impl From<StateEvent<PolicyRuleServerEventContent>> for AnyStateEvent
Source§fn from(c: PolicyRuleServerEvent) -> Self
fn from(c: PolicyRuleServerEvent) -> Self
Converts to this type from the input type.
Source§impl From<StateEvent<PolicyRuleUserEventContent>> for AnyStateEvent
impl From<StateEvent<PolicyRuleUserEventContent>> for AnyStateEvent
Source§fn from(c: PolicyRuleUserEvent) -> Self
fn from(c: PolicyRuleUserEvent) -> Self
Converts to this type from the input type.
Source§impl From<StateEvent<RoomAliasesEventContent>> for AnyStateEvent
impl From<StateEvent<RoomAliasesEventContent>> for AnyStateEvent
Source§fn from(c: RoomAliasesEvent) -> Self
fn from(c: RoomAliasesEvent) -> Self
Converts to this type from the input type.
Source§impl From<StateEvent<RoomAvatarEventContent>> for AnyStateEvent
impl From<StateEvent<RoomAvatarEventContent>> for AnyStateEvent
Source§fn from(c: RoomAvatarEvent) -> Self
fn from(c: RoomAvatarEvent) -> Self
Converts to this type from the input type.
Source§impl From<StateEvent<RoomCanonicalAliasEventContent>> for AnyStateEvent
impl From<StateEvent<RoomCanonicalAliasEventContent>> for AnyStateEvent
Source§fn from(c: RoomCanonicalAliasEvent) -> Self
fn from(c: RoomCanonicalAliasEvent) -> Self
Converts to this type from the input type.
Source§impl From<StateEvent<RoomCreateEventContent>> for AnyStateEvent
impl From<StateEvent<RoomCreateEventContent>> for AnyStateEvent
Source§fn from(c: RoomCreateEvent) -> Self
fn from(c: RoomCreateEvent) -> Self
Converts to this type from the input type.
Source§impl From<StateEvent<RoomEncryptionEventContent>> for AnyStateEvent
impl From<StateEvent<RoomEncryptionEventContent>> for AnyStateEvent
Source§fn from(c: RoomEncryptionEvent) -> Self
fn from(c: RoomEncryptionEvent) -> Self
Converts to this type from the input type.
Source§impl From<StateEvent<RoomGuestAccessEventContent>> for AnyStateEvent
impl From<StateEvent<RoomGuestAccessEventContent>> for AnyStateEvent
Source§fn from(c: RoomGuestAccessEvent) -> Self
fn from(c: RoomGuestAccessEvent) -> Self
Converts to this type from the input type.
Source§impl From<StateEvent<RoomHistoryVisibilityEventContent>> for AnyStateEvent
impl From<StateEvent<RoomHistoryVisibilityEventContent>> for AnyStateEvent
Source§fn from(c: RoomHistoryVisibilityEvent) -> Self
fn from(c: RoomHistoryVisibilityEvent) -> Self
Converts to this type from the input type.
Source§impl From<StateEvent<RoomJoinRulesEventContent>> for AnyStateEvent
impl From<StateEvent<RoomJoinRulesEventContent>> for AnyStateEvent
Source§fn from(c: RoomJoinRulesEvent) -> Self
fn from(c: RoomJoinRulesEvent) -> Self
Converts to this type from the input type.
Source§impl From<StateEvent<RoomMemberEventContent>> for AnyStateEvent
impl From<StateEvent<RoomMemberEventContent>> for AnyStateEvent
Source§fn from(c: RoomMemberEvent) -> Self
fn from(c: RoomMemberEvent) -> Self
Converts to this type from the input type.
Source§impl From<StateEvent<RoomNameEventContent>> for AnyStateEvent
impl From<StateEvent<RoomNameEventContent>> for AnyStateEvent
Source§fn from(c: RoomNameEvent) -> Self
fn from(c: RoomNameEvent) -> Self
Converts to this type from the input type.
Source§impl From<StateEvent<RoomPinnedEventsEventContent>> for AnyStateEvent
impl From<StateEvent<RoomPinnedEventsEventContent>> for AnyStateEvent
Source§fn from(c: RoomPinnedEventsEvent) -> Self
fn from(c: RoomPinnedEventsEvent) -> Self
Converts to this type from the input type.
Source§impl From<StateEvent<RoomPowerLevelsEventContent>> for AnyStateEvent
impl From<StateEvent<RoomPowerLevelsEventContent>> for AnyStateEvent
Source§fn from(c: RoomPowerLevelsEvent) -> Self
fn from(c: RoomPowerLevelsEvent) -> Self
Converts to this type from the input type.
Source§impl From<StateEvent<RoomServerAclEventContent>> for AnyStateEvent
impl From<StateEvent<RoomServerAclEventContent>> for AnyStateEvent
Source§fn from(c: RoomServerAclEvent) -> Self
fn from(c: RoomServerAclEvent) -> Self
Converts to this type from the input type.
Source§impl From<StateEvent<RoomThirdPartyInviteEventContent>> for AnyStateEvent
impl From<StateEvent<RoomThirdPartyInviteEventContent>> for AnyStateEvent
Source§fn from(c: RoomThirdPartyInviteEvent) -> Self
fn from(c: RoomThirdPartyInviteEvent) -> Self
Converts to this type from the input type.
Source§impl From<StateEvent<RoomTombstoneEventContent>> for AnyStateEvent
impl From<StateEvent<RoomTombstoneEventContent>> for AnyStateEvent
Source§fn from(c: RoomTombstoneEvent) -> Self
fn from(c: RoomTombstoneEvent) -> Self
Converts to this type from the input type.
Source§impl From<StateEvent<RoomTopicEventContent>> for AnyStateEvent
impl From<StateEvent<RoomTopicEventContent>> for AnyStateEvent
Source§fn from(c: RoomTopicEvent) -> Self
fn from(c: RoomTopicEvent) -> Self
Converts to this type from the input type.
Source§impl From<StateEvent<SpaceChildEventContent>> for AnyStateEvent
impl From<StateEvent<SpaceChildEventContent>> for AnyStateEvent
Source§fn from(c: SpaceChildEvent) -> Self
fn from(c: SpaceChildEvent) -> Self
Converts to this type from the input type.
Source§impl From<StateEvent<SpaceParentEventContent>> for AnyStateEvent
impl From<StateEvent<SpaceParentEventContent>> for AnyStateEvent
Source§fn from(c: SpaceParentEvent) -> Self
fn from(c: SpaceParentEvent) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl<C> Freeze for StateEvent<C>where
<C as RedactContent>::Redacted: Sized + Freeze,
C: Freeze,
<C as StateEventContent>::StateKey: Freeze,
<C as StaticStateEventContent>::Unsigned: Freeze,
<<C as RedactContent>::Redacted as RedactedStateEventContent>::StateKey: Freeze,
impl<C> RefUnwindSafe for StateEvent<C>where
<C as RedactContent>::Redacted: Sized + RefUnwindSafe,
C: RefUnwindSafe,
<C as StateEventContent>::StateKey: RefUnwindSafe,
<C as StaticStateEventContent>::Unsigned: RefUnwindSafe,
<<C as RedactContent>::Redacted as RedactedStateEventContent>::StateKey: RefUnwindSafe,
impl<C> Send for StateEvent<C>where
<C as RedactContent>::Redacted: Sized + Send,
C: Send,
<C as StateEventContent>::StateKey: Send,
<C as StaticStateEventContent>::Unsigned: Send,
<<C as RedactContent>::Redacted as RedactedStateEventContent>::StateKey: Send,
impl<C> Sync for StateEvent<C>where
<C as RedactContent>::Redacted: Sized + Sync,
C: Sync,
<C as StateEventContent>::StateKey: Sync,
<C as StaticStateEventContent>::Unsigned: Sync,
<<C as RedactContent>::Redacted as RedactedStateEventContent>::StateKey: Sync,
impl<C> Unpin for StateEvent<C>where
<C as RedactContent>::Redacted: Sized + Unpin,
C: Unpin,
<C as StateEventContent>::StateKey: Unpin,
<C as StaticStateEventContent>::Unsigned: Unpin,
<<C as RedactContent>::Redacted as RedactedStateEventContent>::StateKey: Unpin,
impl<C> UnwindSafe for StateEvent<C>where
<C as RedactContent>::Redacted: Sized + UnwindSafe,
C: UnwindSafe,
<C as StateEventContent>::StateKey: UnwindSafe,
<C as StaticStateEventContent>::Unsigned: UnwindSafe,
<<C as RedactContent>::Redacted as RedactedStateEventContent>::StateKey: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more